Holodome Discussion Thread

The first few rounds were pretty bad, but whatever. The bad ass round is tough though, I’m at 57 right now and I’m going to wait till I’m 60 and get some good gear before I try it again, could not complete wave 1! I was pretty skeptical about the dome until I tried the BA round, it’s good stuff. Do you get chests during the BA round like in round 5? Also I like the pit in the middle, when I was low in ammo I could slam the ophas into the pit, it was nice!

Ophas aren’t very smart. It’s pretty easy to get them to just walk into the pit, especially the spinning-blade-ring part.

People of Elpis! This is why I love Oz Kits that give Air Control bonuses. Nøpe signing off \o

On-topic:

I was really intimidated before I started playing. Since I’m on Linux, I got the DLC on the 22nd (WINK WINK ASPYR, WINK F-ING WINK), and really thought I was gonna have a bad-to-mediocre time playing it, but I actually really loved the Holodome. Of course there are many problems with it. For starters, it’s too huge to be actually action-packed enough to feel like a SLAUGHTER dome, and I’m not even gonna get on the subject of the soundtrack being just a copypasta of Eleseer, but on the good side, I never really felt like it was hide-and-seek, enemies were almost always targeting and trying to kill me, and I liked that. The additional tasks are also good, though they could have gone more creative on that matter. The weapons… I don’t really use any of them, but I like some of the concepts. But the heads and skins… [NERDGASMS]

Holodome could’ve been awesome, but it looks like they made it in hurry, according to post on gearbox about guns. WHY? There’s no reason to do something in hurry, you could’ve just said “Holodome will be delayed, because we want to add awesome things”. Nooo…Holodome is worth 6$: 5 - lvl cap, skills etc., 1 - new guns.

Spend moonstones in the bar to regen some ammo for round 5. All is going well and I decide to install the vault keys that I picked up. Install said keys and immediately get sucked into the light. DEAD! :rage:

To be fair, the game told you to stay away from the light

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…which isn’t very useful when the light has its own gravity.

You mean the warning as it is happening? haha

And it doesn’t help that said gravity effects jumping to a horrifyingly deadly amount as well, so we, who we are taught throughout the game and the Holodome itself to jump as often as we can, intinctively jump to our deaths :slight_smile:

I finished the Badass Round for the first time and got a Cry Baby. WTF?

The badass round gives you any of the holodome loot in its loot pool, its random within that loot pool.

So I got a T4S-R, a skin I don’t want, a Chronicler Mod, a Party Line, another Party Line, and a Cry Baby respectively.

That sucked.

Did anybody feel that Holodome Badass Round is a lot tougher now?
I do and I can see now how shield recharge bug was helping me to complete the later waves without a problem.

Shhh!
(padding for ten characters)

Got 2 legendary berrigans in total and lots of plunketts and party lines. Barely ever got a classmod above blue.

@akdere1:
The shield recharge bug is gone? I can play my roid shield builds again? Ooh, what joy.Now they just need to fix the ffyl cryo bug and then we can finally experience the dome the way it was intended.

Remember to shoot and use the jump pads to zoom around. It makes the hunting go MUCH faster.

It’s easily worth $10 to me. I do end up muting the music though. The fight is fun and I learned from it. Slamming enemies for example. Sure I slammed enemies before. But now I take advantage of slamming enemies off cliffs more frequently in the rest of the game. I like the new gear and the extra legendary chances. It could still use an adjustment for solo perhaps (it’s a little unfair and longer in solo because there are no friends to revive yourself you and you have to find all the enemies yourself) but I still enjoy it even then. Great way to level up to 60.

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Apparently I’ve clicked the like button too frequently. But yea. This post. So much agreed. Also, forum dudes, raise the limit on how many likes you can do in an hour. I swear I didn’t use it poorly.

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What’s a appropriate level to be to play in normal mode? I heard the claptrap dlc was around 30 ish, is this the same for holodome?

in normal mode holodome starts at level 24.

really a shame this dlc got such unfair criticism, the BA round provides some of the most enjoyable and challenging mobbing in the pre-sequel and it’s just perfect for post-sentinel leveling.

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Ok thanks, I have Aurelia at level 20 so just a few more. I’ve been wanting to check out the holodome to see it for myself.