Holodome issue - shield recharge bugged in coop


(Glass cannon par excellence) #1

Since yesterday, I noticed on my melee characters, that inside the holodome as a guest in a coop match, my roid shield kept constantly recharging, even ignoring the recharge delay, much like the Claptrap Shield defensive subroutine. Noone in the team had any team wide shield recharge buffs going on, and other team members had the same happen to their shields.

I tried leaving and rejoining, which resulted in my own game crashing.

This happened at least 3 times to me with entirely different teams. Is there a fix to it? I haven’t tried to actively recreate this, but it happens quite often.

Anyone else experienced this?


(Angry Crux Guy) #2

I bet it’s related to the same bug in 1 player mode, and IIRV, it’s got something to do with the Puttis deciding to give you their shield regening buff.


(Glass cannon par excellence) #3

Dang that’s a perfidious way to render melee players useless. I assume this has been reported already then? If not, where do I report it?


(Angry Crux Guy) #4

I believe it has been reported a few times but if not there should be a way to file a support ticket here however at the moment I have not been able to find a way so I suggest PM’ing JoeK about how to do it here.


#5

Submit a support ticket here: https://gearboxsoftware.zendesk.com/anonymous_requests/new


#6

Yes many times. And it doesn’t have to be multiplayer. I’ve had it happen single player aswell.