I have just started playing Homeworld: Remastered for the first time and I have to say that the graphics look astounding! I played the original when I was a kid and back then I thought it looked awesome…but seeing it now…it’s like I’m opening my eyes for the first time after being blind my whole life. Watching the game engine cinematics with everything maxed out made me like a little kid again, seeing the amazing details, textures, depth of field effects, everything…made me tear up like I was seeing the most beautiful thing in the world. On top of that, the remastered sound effects are amazing as well! Major kudos to you all at Gearbox for coming out with this!
Now that I have propped you up, unfortunately I have to take you down a few pegs…or more. I am one of those people who likes to play campaigns of games for the story. I like watching how things play out as if I’m watching a movie. It’s amazing to me being able to essentially take part in a game that plays like I’m controlling aspects of a cinematic feature. However, I haven’t been able to get past level 3 because before the cinematic has even finished, even with me scrambling to rescue the cryo trays, I lose 2 trays almost immediately, and within 30 seconds of that I lose the mission because I can’t even get my salvage corvettes over to start pulling the cryo trays or any of the 12 frigates that are annihilating them. Now, I’ve played the original HW numerous times over the years, and I don’t remember this mission being even remotely, not even a percentage of a percentage, this difficult to complete. After struggling for almost an hour just on this mission I gave up and thought “This has to be a bug, because I don’t remember that many frigates there, nor do I remember the cryo trays dying that quick.” So I google the problem I’m having and I discover that I’m not the only one having this issue, and discover that apparently there is something called “mission scaling” that makes the missions more difficult based on the number of ships you have. I used a minor cheat to give me a huge ton of RU’s so I wouldn’t have to worry about mining and built up a pretty sizable fleet in mission 2. However, because of this mission scaling feature I now cannot “watch my movie” the way I want to. This upsets me greatly as all I want to do is play through the campaign to go through the story again…like watching a digitally remastered classic movie that I haven’t seen in a while. However, I cannot do this because this feature of the game cannot be adjusted.
This brings me to another discovery I made regarding this feature. Apparently, from what I’ve read, Gearbox isn’t going to be changing that feature any time soon, if ever. This I do not appreciate. I believe there should be, as I’ve seen suggested in several other forums and threads here and elsewhere, mission scaling based on selectable difficulty levels. This would allow players who want to play for the challenge to select varying challenge levels, but then others who just want to play the game for the story to do so without difficulty. If I wanted a challenge I would play the multi-player. Because of this I feel like I want to ask for my money back, but know that there may at least be a slim possibility of this feature being added in the future…hopefully sooner rather than later. Just my two cents. Thanks for reading.