So to start I have to say I’m an absolute newb to Homeworld modding.
I’ve (like we probably all have) messed around with changing models, ship properties, etc. and am
starting to get to know my way around how homeworld actually works and interprets all the files.
Now specifically I’m interested in the interactions of ships when they attack each other as I don’t really like the fact that now an attack order just points the front (or any other angle) of the ship towards the enemy ship and starts shooting. In particular when the ship that attacks is below the other ship, it points its nose straight up to it, while I would like the ship to keep ‘level’.
Now for the actual question: I want to know more about the different functions available in the Homeworld engine, i.e. what can one actually write in a script file? Where to find the function/parameter definitions of the game?
Little example: in the ‘broadside’ (and many other) script there is the parameter ‘facingAngle’. Where can one find all these parameters/functions available to a ship/weapon/…?
For those interested why I madly want to know: I am messing around with the Warlords SW Mod and want the combat to feel more fit to star wars ships.
A Star destroyer with its pointy nose alligning upwards towards a rebel ship is not really immersive.
Sorry for the long post, but thanks in advance for any help!