Not sure if they is the right place to post, please move if neccessary.
Curious as to what other people think. I’ve played borderlands 1-2 on console and never had issues, not did I have issues with battleborn, the aiming on that was quite responsive and great. But I am honestly struggling to hit anything in BL3, they have done dead zone settings and zoom setting which is great, but verticle sens is low and can’t adjust it, aim assist is insanely too sticky, but can’t hit anything without it sadly, and the worst thing is the input delay when moving the stick, feels like they have an insane amount of Sim smoothing applied which is causing laggy and slow responses when I aim, granted it’s not much, but you can feel it. Compared to something like battlefield it seems like bl3 is moving your Crosshair through mud.
I’m curious to know whether other people feel the same, I know I can aim fine, but this feels like farcry 5 aiming, very floaty, I’m not sure if gearbox can address this, or if it is too build in to how the engine processes, or if it may be their AA or rendering that causes it, whatever the case may be.
Struggling to hard to hit anything unless it is standing still is killing the enjoyment for me big time, it’s just missed the mark hard, and I know the other games were not perfect, but I feel like they have gone backwards, especially after battleborn and how nice it’s aim mechanics felt.
I know when you lower aim smoothing on overwatch it completely gets rid of the laggy sluggy feeling, so that’s kind of how I compare it.
Anyway, thoughts everyone?