Hot lead test results

I figured out your missing factor. I’m willing to bet 100% you have 0 points into the Tombstone skill. I just removed all my tombstone skill points and I am now getting the same results as you, Hot Lead sucks. Not ONE single spark crit and not ONE single DoT. This only furthers my argument about the Blue Crapshooter Com with my 66% Tombstone :smile:

So the spark will only crit from Tombstone & DoT’s will only appear when your critical hit came from Tombstone as well.

I got the same results with you. It is due to Crapshooter Com .

Its due to Tombstone specifically, not the com. Well thats not true, i can’t be certain, let me get 30% tombstone w/o the com and see if i see DoT’s. I’m betting its the Tombstone skill though.

And thank you btw for testing.

Its Tombstone, verified with 100% certainty, dropped 5 points in it and first shot on first mob got 4 dots.

With 5 to Tombstone I could not get any fire DoT in vacuum.
With 11 to Tomstone there was lots of fire DoT in vacuum.

Sample size was small, so maybe 5 Tomstone could also have DoT’s as you have found.

Try again, I JUST did it with 5/5 and i dont even have a com on. Remember the Tombstone is what activates it, you will only have a 30% chance for the DoT to happen because it relies on the Tombstone activating. So yes with 66% Tombstone you see it ALL the time.

Just checked again to be 100% sure, I just got like 7 DoT’s coming off the mob. With 30% Tombstone and no com on at all.

Hey well thank you at least we got to the bottom of this really quickly, Tombstone + Hot Lead is a MUST have for anyone wanting to have DoT’s appear from Hot Lead and have them crit.

There is a strong synergy between tomstone and Hot Lead

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My DoT’s with my full build and Dastardly Luck Cannons crit for 1 million damage each. Its absolutely absurd and wonderful. explains why my build tends to just literally obliterate things.

So one shot (with DoT activating 66% of the time) nets me a 1.3 million dmg spark, and 1 million dmg DoT’s. the initial bullet can do about 2-2.5 million dmg crit, hot lead does 16 million dmg from that same one bullet over 5 seconds. Amazing… And the DoT’s stack from multiple shots sooo yah, stuff dies so fast lol.

This maybe a single reason to call the Tombstone broken. First of all, It should not cause fire DoT’s in vacuum.

Agreed, but its in the game and doubt we’ll see a patch to fix it anytime soon if ever. They haven’t even bothered fixing the online multiplayer connectivity issues.

Also I did a lot of testing last night on Short Fused + Tombstone. If you use tombstone (which everyone should if your Nisha) regardless of your build, you should at the very least have Short Fused. As it allows that to crit where it otherwise cannot, and the damage from my video is accurate. The cold frozen mob did not affect the Short Fused damage in the slightest, I was getting 500k+ Short Fused crits from that distance, and 700-800k+ crits from Short Fused when standing very close to the mob.

I wasn’t able to apply a single DoT in Vacuum either, Tombstone or not.

It seems more likely to me that a critical on the Hot Lead extra dmg triggers another Hot Lead ( basically leading to a chain reaction ). The extra dmg numbers also appear simultaneously, unlike regular DoT.

Mechanically, this would make perfect sense. Just an observation though, I haven’t done any real testing.

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I would say you are right except they look exactly like a regular dot, as long as your not just getting like 3 or so, when I see the 7 or 8 they look just like a normal dot (damage over time and not all at once), just for half the duration at most. Also you are right like I showed above in my test results as long as that first Hot Lead lands (from tombstone) I see either a DoT or a resist, if it gets resisted its likely that stops the DoT because when I see the Hot Lead activate and a resist following it there are never more than that. But the fact that all the DoT’s crit and there is nothing triggering an ending (meaning 2 crit and the 3rd one doesnt therefore the DoT stops). They just seem to be of a random duration.

If Hot Lead is activated by a normal crit however, it does not crit and there will be no DoT’s accompanying it. It MUST activate from Tombstone. Maybe this was your problem?

Not sure why you cant make them appear Tombstone or not, makes no sense to me. Test a little more I’m sure you will figure it out.

Also the forum has informed me as i made this post that I have made 50% of the posts in this thread and I should give other people a chance to post instead of hogging all the thread! The audacity! lol

Have you, @charrisx personally tried this with no com and a weaker gun? perhaps the reason resists stop it is the same reason why a luck cannon works so well with it in that there is a threshold of activation, like you have to have a certain damage threshold on a single bullet for it to work. Lower damage may not reach the threshold to activate or maybe the game doesn’t animate very low dot damages at higher playthroughs or something. It’s worth a try anyway.

This might also mean chuck would need to turn settings up on pc if it is not animating lower dots for some reason? I will check it out on 360 with a luck cannon and a white NE

It’s PERFECT!
that’s it!
It explains everything! :smile:

  • It explains why you would get a DoT in a vacuum
  • it explains a “DoT” that crits (so the game stays consistent, as it’s a serie of sparks that crits)
  • it explains why enemies didn’t get the “burning” texture
  • It explains Tombstone’s implication
  • It explains the irregular number of ticks Charrisx gets in his test (when you stop critting, the ticks stops)
  • it explains why every single ticks he got critted.
  • It explains why those DoTs appeared much faster than a normal DoT (normal DoTs are 3/second, this was much faster)
  • it explains why each tick had the same damage value, while a normal DoT has fluctuating values. It’s because it’s a series of spark, and the spark has a fixed value based on your gun damage.
  • It explains why more tombstone = more odds of this happening

And I’m willing to bet that you would get more if you also have Short fused, since if short fused crits, it could also proc a second string of hot lead. It might explain why you got some easily while Pip gets less in his test.

YOU proved otherwise:

If Pip’s hypothesis is right, you MUST have tombstone ACTIVE, but it doesn’t have to come from tombstone

This is exactly why I was getting resists on mobs that should not resist it normally, when I use the Luck Cannon I NEVER saw one resist, soon as I was using that 2,000 dmg level 30 gun against lvl 52 mobs, I was seeing many resists. Good call on that.

No it only activates from Tombstone Chuck, That shot even tho was aimed at the crit spot, Tombstone still was the one that activated. Was just luck that i hit the crit and it happened to activate the Tombstone. I verified it is indeed not possible without tombstone activating to get a crit spark or even DoT’s, which is exactly why you couldn’t make it happen.

The resist probably came from the shield

Since you were testing the Luck canon, the initial bullet was enough to destroy the shield and expose the flesh for the subsequent hot lead damage

Switching to a weaker gun made your first shot not strong enough to deplete the shield, so the first hot lead procs were damaging the rest of the shield, and shields resist fire.

Nope, look at it again: the first “Critical” is red, not purple

I also have to agree with all of this, Pip was mostly right on all counts of his explanation. its likely its not a real DoT as those can not really come out in a vacuum. So they are likely just a crap-load of spark’s procing off each other. and those are the strings that each one of them is independently creating and re-activating every time you get another crit from one, you get another, Pip did nail it down. That’s for sure.

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