What if instead of trying to farm for the unicorn of perfect parts and perfect annointment on a weapon, instead we farm longer to obtain the legendary but shorter for the right annointment. Right now a vanilla legendary doesn’t feel rare or extraordinary at all due to the pure quantity of getting 4+ every time you tap on a boss for ten seconds.
The annointment can just be rolled onto the weapon for a cost of money/eridium. It would take longer to get legendaries but in the end they would actually feel legendary because they are rare and hard to get instead of feeling like we’re being showered in a thousand and sifting through every single one trying to find that piece of text at the bottom of the item card. It’s a trade off that I think would serve this game well. Even if everyone complains about how low legendary drop rates would be, it would literally take less time to farm for the perfect gear for the fact that getting the right annointment would no longer be a problem.
Also, there are several named enemies in this game that have no legendary attached to them at all and or are unrespawnable. I would love for this to be addressed.