Thorn volley jump kills are actually kinda easy if you focus on getting those volley kills instead of just kills in general.
Ofc the amount requires a LOT of games to even get close to finishing it. I think I manage to finish that lore in maybe 30 PVP matches? Which is ok since I need to level her to 15 anyway. Also after completing it, I realised I secure a LOT more kills with volley while jumping since its easier to hit almost all the arrows after bouncing it on the floor. Maybe that’s the purpose of the lore. HOWEVER it does force you to play in a specific way which does suck if you dont like to.
Still better than kill x character 25 times. That’s even worst. And also toby’s one where your ult has to get a double kill. One is hard enough… asking for double… yea…
@topic, just spam it. It doesnt need charges. Also crits depends on ping so I suggest solo so you can get a green ping. Location data is saved in server, many a times you melee and you end up hitting what WAS there and not what IS there.
Also melee has swinging animations that DO affect where you hit. As one of the users above mentioned, aim too near and you hit to the left (in your screen the right side) of the enemy.
Very obvious since a lot of melee character do twirls when melee, rath and gal for example. your spin hits a 360 degree. Which means the aiming reticule doesn’t really help.