How do I not die in 8 seconds?

Dont suggest him Oscar Mike he brings nothing for the team, just a bit damage!

I will assume you are asking about Meltdown. On both maps you can reach them by going via central road out from base. For example on Paradise - they are near the healing station in the middle. If you look from it back towards the base - you’ll see those two “horns” near the wall there.

Oscar Mike brings fun to the team. What could be more valuable than that?

Except maybe pancakes. I wonder if we could get him to bring pancakes.

Give Mike a try. A great character when you are trying to figure things out.

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Kek no, best and easiest zoning potential and wave control in the game. A good Oscar can single handedly control the minion waves, capture thrall and come back to clear another wave. Add in his ult and the choke point fight = win.

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The best MOBA advice I can give anyone is that staying alive, while getting XP sources is much more important than getting a kill.

Remember, if you mess someone up, and they have to run for their lives, then they’re not around to get XP from anything (buying turrets, killing minions, getting shards) this is a win for you even if it’s not a kill. When you get people pushed out, make sure to fall back and gather shards/spend shards, grab objectives.

The little shards in middle are worth less than the shards by your base, this means a fast moving character can make circuits back toward your base when you have a chance and pick up a lot more shards. The faster you spend shards (even on the crappy middle turret) the faster you level up.

The way a moba works, with the long TTK is that you’re going to be mostly okay when you are able to run, you’re going to die when you can’t run back to safety. So if you’re dying a lot, it’s going to mean that you’re in a position where your escape is gone, either because your teammates have backed up, or because you’ve moved too far forward.

Another thing you want to pay attention to is team composition. If your team is stacked with squishy, low health characters, don’t pick a squishy low health character. A good team will always need at least one of all three classes (support, defender, attacker) Most people like to play attackers… even though they die easier, and bring less to the team, defending isn’t as glorious, but it’s necessary to setup your teammates. If everyone is squishy then their tanks are going to run in, CC you, and you’ll die before you can get your damage off… and you can’t deal damage if you’re dead.

So make sure to pick something that works well with your teammates, not just the character you really like.

In that vein, fight WITH your teammates. Even as most assassins, you’re going to have trouble 1v1 killing someone, because they’re going to have lots of health, and they’re going to try to run back to the safety of their teammates… if they’re running and you’re chasing, then you’re at a disadvantage. That same enemy hit by a CC chain wouldn’t be able to run, so if you’re a squishy, get near a tank that can help set you up… and if you’re a tank, get near a squishy that can finish enemies off for you.

And on the Oscar Mike subject, OM is a pusher, his napalm 'nades will help you shove minions down the enemy team’s throat (remember, the minions are more important than kills, they’ll get you the win) he may not be the most damaging character, but he’s really going to help you win a game (which is more important) make sure you have at least one effective lane-clearing character on your team or you’ll wind up being pushed into your sentry almost every time.

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You could add me SayBacon :smile:

Will do. Thanks :slight_smile: