How do you make a campaign map ?(For BEGINNERS)

I am trying to make a mission for a mod I am making. However I have no experience in making maps.

The map that a campaign level takes place on is made basically the same way other maps are, I think there are tutorials for that around though I can’t point you to a good one off the top of my head.

The events and logic of a level is a bit of a different matter. My first advice to people is always to do some basic programming tutorials and learn to make www.lua.org/manual/4.0/ do some things on it’s own. That’ll help imensely in understanding how things work.

Beyond that, it’s far from a small matter, and I haven’t got a whole handle on how things have changed recently. Cracking open the .bigs and looking at the contents of Data\leveldata\campaign can be pretty helpful though. Generally speaking campaign levels have a .level file that contains the actual level and .lua files that contain the logic, plus some other supplementary files.

Edit: This link would help go with the other one, http://www.lua.org/versions.html#4.0

How hard is a multiplayer/skirmish map

http://hw2wiki.net/wiki.hw2.info/MappingTutorial.html gives a still generally valid rundown, I think, Custom Maps - What you need to know! contains information on what’s recently changed. I don’t think anyone’s written a new tutorial taking those changes into account yet.

How do you put ships on a multiplayer map at the start; when I do:

addSquadron(“Vgr_CommStation”,“Vgr_CommStation”, {248, 1005, -25000}, 4, {0.000000, -0.000000, 0.000000}, 0, 0)

The game crashes with a Access Violation or General Failure. What did I do wrong?

I’d recommend posting the whole file somehow. http://pastebin.com/ is a decent option if nothing else is available.