Ok, so I find most people no matter what they spec take the shoot through over heating thing, for good reason given montana’s only flaw is that he has to stop shooting at certain points to cool off ;p (early levels anyway >~>)
But i recently got montana’s lvl 12 Cooling Barrels mutation and I became curious about heat generation works in relation to how much he damages himself while overheated
The reason for this is I REALLY want to somehow make a pve montana build for Fire that is self sustaining, as in He can keep shooting while overheated while gaining as much health as he’s losing, but that seems impossible despite all my experimentation, I got montana’s lore gear, the -33% heat gen mutation, Bliss Beast plate for health gen and resistance, And Oath of the sustained for some good health regen.
But nothing seems to sustain him, i was getting 21 health regen a second with full heat but still ticked down.
According to my estimates it seems lowing heat generation does not slow down how much you take damage and I’d need to be regening between 40-50 health if I wanted to even out damage taken from the overheat.
But how does overheat damage work exactly?
It would seem heat gen doesn’t slow it down, and if it’s proportional to each bullet fired then attack speed is montana’s worst enemy for sustainment.
I’ve come to believe montana’s overheat damage is some external thing that stacks behind the scenes.
Each time you shoot while the gun is overheated you refresh an effect that sets montana on fire for a half second or so, so as you shoot you just keep refreshing that half second of burning damage.
Meaning there’s no way to combat burning and my dream of a self sustaining fire montana is doomed unless there’s a gear that gives some absurd amount of health regen >~>…
And before anyone says, I know Cold is superior, particularly in pvp.
I know I coudl Easily make a near invinsible cold build for montana that deals a Ton of damage and can basically shoot forever without consequence.
I just really wanted a fire montana, because tbh fire seems So much more worthless than cold (once again, even more so in pvp) even with the nerf to how slow works it’s still better.
idk, it probably shouldn’t change, or maybe it should, idk im not a montana expert, as i said i just unlocked his lvl 12 mutation and tried it out, and in a game like BB any change could change the dynamic of the game entirly.
Anyone have any tips for a self sustaining fire montana or maybe clear up what I think about how overheat works?