Benedict is one of my favourite characters to play because he’s right out of UT 2004, double jump and all. I get so many flashbacks to vehicle CTF playing him.
I’m a PvE player, of course, so I don’t know how relevant I am to you. It’s important to keep in mind that Benedict is able to reload cancel to a degree, so there’s that. Also, you can make him more beneficial by doing all you can to lower his reload speed overall.
Until you have his legendary, try concentrating on dive-boming more than staying in the air. Benedict’s primary tool is evasion, he can bounce around like a crazy person. His damage is low, his rockets are slow, but if you play him right, you can just about keep up with more A tier characters.
I definitely agree he needs a look at (especially in PvE), because he underperforms even if you play him well, whereas some characters can overperform without any effort at all. I’m not for nerfing them, though. I’m more for buffing Benedict in ways that reward skill.
The most important thing to look at, I think, is buffing his evasion and reload. You could take a full quarter off of the cooldown of Liftoff, allowing him to be as evasive as he should be without breaking him or making him OP.
And if you use Boomsday every time it comes up, that’ll really help to maximise your output. One of the lovely things about Benedict is that the cooldown of his ultimate and primary attack skill isn’t that long. So I wouldn’t bother with a cooldown item. The only cooldown that seems a bit unreasonable is Liftoff.
I think that if Benedict players could remain in the air more, it’d do so much to help with that underwhelming feeling. I mean, yeah, giving it my all as an old UT player I can’t keep up with Kleese if he’s holding a point, and Kleese is support. (Kleese is a bit insane in PvE.)
I think another element is that Ghalt almost has a rocket launcher with his shotgun which can easily go as far as Benedict’s rockets and beyond. When you pair up a Benedict with a Ghalt in PvE, that’s when things get interesting and you can really begin to see how our beloved aviant underperforms.
Plus, there are stupid choices in PvE that bug me. Such as Geoff’s explosive resistance. Ghalt can down Geoff in a matter of seconds with healing backup, it’s ridiculous. Benedict can shoot for hours and not leave a scratch.
Just some thoughts, anyway.