If you want to figure out why Megavore is so powerful…use a Tombstone Nisha build in TPS…and unlike Tombstone Megavore doesnt need a kill which makes it great for bosses. Let’s keep in mind that there are +2 capstone class modes too. If it gives you 60%, good god just delete the game.
As I wrote in the post you replied, I feel it would be unwise to buff Megavore, not because it would be ‘overpowered’ as you say - but because it would encourage no skill gameplay.
Comparing Tombstone and Megavore is discounting all the advantages that Tombstone had that made it ridiculous. Megavore makes weapons that can already crit score an automatic critical hit. Tombstone made EVERYTHING crit - grenades, splash damage etc. This made it not just a QOL improvement, but a massive DPS increase for everything that didn’t normally crit like rockets and tediore reloads - a 3.14x dps increase at minimum, and with cryo things got even stupider. Secondly, Nisha had a bunch of splash damage skills, most significantly Hot Lead. This is where Tombstone got really dumb. Hot Lead caused critical hits from a non-elemental weapon to deal +35% damage as incendiary. Tombstone, since the game designers thought it was great idea to allow it to make EVERYTHING crit, allowed Hot Lead to trigger Hot Lead again, which then triggered Hot Lead again. So now a single shot from your Jakobs Pistol does almost 10x its original damage. It was really, really dumb. Lastly, Gearbox thought it was a brilliant idea to have class mods to not only boost Tombstone, but also Trickshot - resulting in truly mindless gameplay. You see, all the truly powerful Nisha out there are powerful not just because TS allowed autocrits, but because 1) the weapon they used couldn’t automatically crit 2) They benefited off Hot Lead.
Further if using a Jacobs weapon…bullets that crit ricochet and hit other enemies. With Megavore those bullets can also crit. Let’s go further and talk about Headcount…the more you crit the faster your Fade away come back. So the moral of the story…the faster you shoot and the more projectiles you have the more powerful Megavore become…something like The Maggie or Conference Call.
I think from gameplay videos, those bullets only ricochet once, which is why Fl4k can’t fire one shot in F4de Away to clear an entire room. And the rest of what you are talking about (Head Count, target acquisition) is what makes Megavore such a good QOL skill, not a DPS one.
Unless you’re playing like a sniper you’re going to have bad time aiming for crit spots if someone is damaging you and on top of you
Yeah thats why the other 15 not-Nisha classes had so much difficulty scoring crits when not using Snipers. I mean Fl4k’s a total glass cannon - if someone’s on top of him, he’s going down.
If a class mod gives Megavore 60% crit…no need to aim…the game will play itself
And if a class mod gives +2 Boom, Enhance, the game’s gonna play itself. I mean I think it would be unwise to buff Megavore to more than 40%, but that’s cos I think that would encourage ‘sloppy gameplay’ as his optimal playstyle, not because it is any real DPS increase.
75% of gun damage that’s splash is nothing scoff at. Again you build it through gun damage and fire rate…something that SOR tree has an abundance off and fire rate. Take something like shredifier that fire 16 bullets a second…that’s alot of of splash damage coming from a non splash type weapon…on top of the bonus incidiary damage.
Dude it doesn’t make a difference whether you are using a Shredifier or a Sniper, the math speaks for itself - 25% of the shots will proc 75% splash damage. Which is a less than 10% dps increase if you are scoring crits - even less if the gun has any crit bonus. And why would you not go for crits if you are playing Moze?
This is all stuff Zane wished he had.
Then don’t play Zane. That’s like saying - man I wish Amara had F4de Away and Money Shot! Zane’s his own class - he shouldn’t be like the others, much like how Fl4k shouldn’t play like Amara.
I mean, in the end I do agree with you that Zane’s dps on paper isn’t up there with Fl4k or Moze. But I also feel his max DPS is much easier to achieve. Like you, I have posted on the forums before lamenting his lack of dps (and skilltree nerfs). But upon seeing how some of the anointed weapon and legendary class mod buffs are pretty crazy, and how many streamers have said Zane has some insane legendary class mods, I have decided to withhold judgment till the game is out (which is now XD). You clearly have a good understanding of BL DPS mechanics, so you shouldn’t let your bias against any class cloud your objectivity.