I am curious. initially, GBX made the point that they were not expecting HW:R to break even, and if they were lucky, breaking even alone could be possible.
However, HW:R has been on the top of the “Top Sellers” list on steam since it went live, getting as high as #3 with some -really- stiff competition for the slot. The Collectors edition has been up for almost a year now (if not longer), and sold out just about everywhere…
So I ask ye, GBX… Did it turn a profit? is the ‘interest’ there? Are the sales better then you expected?
4 Likes
Allstar
#2
I doubt they’ll tell us right now, we’ll have to wait a few months to find out.
1 Like
Kadeshi
(aka LightBRz)
#3
I would like to know as well
1 Like
DeChuRi
(Scarbgunner)
#4
Considering homeworld was a revolutionary series im sure they will make a healthy profit, the collectors edition had sold out in weeks in US
heck im buying like 3 or more copies for friends and for contest im holding
1 Like
DeChuRi
(Scarbgunner)
#6
let me look it up i remember it being in a vid
I highly doubt we will be told about any sales information. Ever.
If we hear about Homeworld 3, assume HW:R did well =]
1 Like
I only remember they saying to break even with the collecters edition since the statues of the mothership werent cheap to make.
Kadeshi
(aka LightBRz)
#9
Randy said in one of those pax shows that he highly doubt that they could make any profit out of it, I think the Australia one, not sure, but I’m pretty sure he said that last year.
goose3
(Goose3)
#10
How much do you earn in a month and what’s your profession if you’re somewhat educated you wont reply to this of course I’m just some stranger sitting on the other side of the world so what’s the harm in telling me?
It’s unlikely we will ever get official numbers. The only exceptions are when they sell a certain amount of million or in English billion copies. Then at least you could actually do the math in some way regarding auctions and other price events to get an approximate number…
1 Like
CE was available for several months. That’s one thing I’ve seen GBX themselves use a few times(the fact it sold out fast). I remember it being a few weeks it was available, when I stumbled onto it. I was like omg I hope I can get my copy. I was able to without a problem. And I remember checking periodically to see when it was out of stock. I kept thinking, gee this is homeworld shouldn’t it sell out in no time. It really didn’t. What it take 3-4+ months?
SAAA
(Saaa)
#12
http://steamcommunity.com/search/groups/?text=Homeworld%20Remastered%20Collection#filter=groups&text=Homeworld+Remastered+Collection
Check out the Homeworld Remastered Group alone. That’s 50000 people multiplied by 30 bucks if each of them has a single copy → 1.5million reached and license cost already paid. Anything more will pay the 2 years remaster and possibly HW3! 
1 Like
Feallan
(Feallan)
#13
Steam takes like 30% of all sales.
DeChuRi
(Scarbgunner)
#14
Ya i remember that from pax 2014 and hey nice to see you again!
Well, now they are #1 on the steam top seller charts. Looks like they are going to make their money back after all…
DeChuRi
(Scarbgunner)
#16
Stuart98
(Stuart98)
#17
I’d be extremely surprised if the budget was less than $10,000,000. Yes, they’re working with a preexisting codebase but other than that, some audio, and concept art all of the HW1 stuff is being done from scratch and there’s also heavy improvements to the HW2 stuff. Making games is expensive and it isn’t getting any cheaper.
For reference: Supreme Commander, an ambitious project but much smaller than something like Homeworld, cost well over 11 million USD.
How long did Supreme Commander take from start to release?
I only ask because a lot of the budget goes into man-hours worked. I have a feeling that it took a LOT longer to do Supreme commander then the rough year it took to remaster this game. My guess? closer to 8 mil, or less.
Stuart98
(Stuart98)
#20
It came out two years after it was announced. I don’t know that we know much beyond that.