I would like to know as well

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Considering homeworld was a revolutionary series im sure they will make a healthy profit, the collectors edition had sold out in weeks in US
heck im buying like 3 or more copies for friends and for contest im holding

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Give source

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let me look it up i remember it being in a vid

I highly doubt we will be told about any sales information. Ever.

If we hear about Homeworld 3, assume HW:R did well =]

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I only remember they saying to break even with the collecters edition since the statues of the mothership werent cheap to make.

Randy said in one of those pax shows that he highly doubt that they could make any profit out of it, I think the Australia one, not sure, but I’m pretty sure he said that last year.

How much do you earn in a month and what’s your profession if you’re somewhat educated you wont reply to this of course I’m just some stranger sitting on the other side of the world so what’s the harm in telling me?

It’s unlikely we will ever get official numbers. The only exceptions are when they sell a certain amount of million or in English billion copies. Then at least you could actually do the math in some way regarding auctions and other price events to get an approximate number…

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CE was available for several months. That’s one thing I’ve seen GBX themselves use a few times(the fact it sold out fast). I remember it being a few weeks it was available, when I stumbled onto it. I was like omg I hope I can get my copy. I was able to without a problem. And I remember checking periodically to see when it was out of stock. I kept thinking, gee this is homeworld shouldn’t it sell out in no time. It really didn’t. What it take 3-4+ months?

http://steamcommunity.com/search/groups/?text=Homeworld%20Remastered%20Collection#filter=groups&text=Homeworld+Remastered+Collection

Check out the Homeworld Remastered Group alone. That’s 50000 people multiplied by 30 bucks if each of them has a single copy → 1.5million reached and license cost already paid. Anything more will pay the 2 years remaster and possibly HW3! :heart_eyes:

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Steam takes like 30% of all sales.

Ya i remember that from pax 2014 and hey nice to see you again!

Well, now they are #1 on the steam top seller charts. Looks like they are going to make their money back after all…

source to steam charts for anyone interested
http://store.steampowered.com/search/?filter=topsellers

I’d be extremely surprised if the budget was less than $10,000,000. Yes, they’re working with a preexisting codebase but other than that, some audio, and concept art all of the HW1 stuff is being done from scratch and there’s also heavy improvements to the HW2 stuff. Making games is expensive and it isn’t getting any cheaper.

For reference: Supreme Commander, an ambitious project but much smaller than something like Homeworld, cost well over 11 million USD.

How long did Supreme Commander take from start to release?

I only ask because a lot of the budget goes into man-hours worked. I have a feeling that it took a LOT longer to do Supreme commander then the rough year it took to remaster this game. My guess? closer to 8 mil, or less.

It came out two years after it was announced. I don’t know that we know much beyond that.

Well in this case almost nothing had to be redone from scratch at all or 2 years would have been far to little time for proper development despite the fact that the code was already in place. They just had to enhance the audio files etc. I believe few months alone went down on getting the old data contacting the former people. Establishing a link with the modder community. Getting to learn how the old tools work. Coding their own tools in order to have greater access etc…Coding in the new graphic additions. Enhancing or rebuilding the models.

Game sold over 200,000 units:

Randy was extatic with 100,000 in pre orders alone:

Question is how much money it made, as far as I know Homeworld has never been on sale so 200k*30 is around 60 million, of course that number is completely innacurate but a close estimation since if you have to take into account Valve’s cut from its own Steam storefront which is 30%, you have to take into account Amazon and other retailers cut for physical discs and digital codes. Tho Valve takes 0% if the keys are being sold directly from GBX own website.

I think it sold well for an HD remake of such an old but venerable game, no doubt will sell more when goes on sale too.