How to deal with deserters and rage quitters. Ideas?

I think GBX should send someone out to their house and just take their game. That should solve the problem.

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Well Sir,

That’s probably going to get flagged but it definitely made me chuckle.

I like it

100% agree.

Having been at the movies for the past few posts…(Incidentally, see Suicide Squad if you haven’t. I went in with remarkably low expectations, and it was far better than I thought it would be.) I’m going to be doing a big one here to get back up to speed. So bear with all those who hate reading. :slight_smile:

Actually no, but this is because I know Monopoly well as well. Your rationale that people are turning the game up and over does hold true. But that’s because there’s one player who, on their turn, auctions EVERY property they land on when they can. Even knowing they don’t intend to buy it, they drag the game out by making everyone bid, bidding money they don’t have to get the price as close as possible to the property’s value, just to frustrate others. They make a point of complaining about paying rent and trying to weasel out of paying by offering promises or other favors, that rarely if ever come to pass. BUT, when they interact with others, EVERYONE has to be 100% rules perfect. No trade, no favors, do what the game says or forefeit…

Unlike normal Monopoly however, you don’t get to PICK who you play against in BB. To continue with your parable, If they show up at a monopoly tournament, you MUST play them, and deal with their crap in every game they play.

I didn’t. I sure as hell didn’t and WOULDN’T tell my friends to buy a game for the competitive play. I suggested they buy it because it was FUN to play. I don’t care about how competitive the game is. For all I care, it could be rock paper scissors. But, if someone found a way to make that a fun game we played over the internet, I’d suggest buying it.

You’re right. That WOULDN’T fly, because that player is PAID many tens of thousands of dollars every year, for his services. He’s compensated for his time and effort, even when his team loses a match despite his best effort. In BB, FUN is our compensation. Games are a hobby, not a job. I’m not required or even expected to play it so others can have fun. I do it because I want to have fun. When I don’t, I don’t want to play it anymore.

And I don’t have anything against you or those in the anti-surrender crowd. Frankly, I DO agree with you. The only difference, is that I don’t want to stop at JUST punishing players who make the game un-fun by leaving. I want to punish players who make the game un-fun for ANY reason. As I’ve said, I’ve got no real problem with a penalty system for punishing leavers, as long as it ALSO includes punishing players for unsportsmanlike conduct. People who are making the game less fun for others, shouldn’t be tolerated JUST because they stay in the game.

Honestly, no. Even if I was day one starting, it wouldn’t give me pause. I don’t play ANY game in a multiplayer format, to level or get loot. That’s why I don’t like Overwatch; the gameplay is shallow, and the rewards even shallower.

What would give me pause, is a mechanic that would negate the effect of someone’s ignorant play on the game. If I didn’t have to figure out how to work someone who doesn’t know or doesn’t care about what they’re doing, into a team strategy, I wouldn’t mind staying. Then, their poor play doesn’t factor into the game’s outcome. If GBX figures that rubicon out, I doubt I’d ever leave a match again by choice.

You’re right to a point YV. But, let’s be honest; the game’s community is withering away. And even worse, it’s fading in a time of only one real competitior: Overwatch. In less than three months now, we’re going to have the Heavyweight Championship Fight between Infinite Warfare, and Battlefield 1. You may as well count every player lost NOW, as three when those games go live. And that’s not even counting dark horse candidates like Battlefront or Evolve doing something to kick into competitive play. And even THAT doesn’t count the next dozen or two Competitive Hero Combat games that are in the pipe, most of which are aiming for a free release, if not a drastically lowered price point.

I grew up in the era of the cabinet Arcade Fighter; when it seemed like a new clone of SF, Tekken or MK, rolled out of someone’s studio every week. The FASTEST way to become obsolete, was to have issues of engagement frustration, where a player could keep an opponent from actually FACING them in combat. Once people learned the secret, the game died within months, weeks even depending on how quickly it hit a message board or made the arcade buzz. Battleborn is precariously close to that point. The issues of surrender, DC’s and poor play are all linked, and if they’re not solved soon, it’s the playerbase that will resolve them by not playing.

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And kick 'em in the shins! :wink:

That went a little bit too deep for me to see the connection. Making promises and the such I’m a little lost.

Actually you can. That’s what private matches are for. You keep going to the ā€œtournamentā€(online mode) and dealing with ā€œcrapā€. If you don’t like it you can always just play with your like minded friends.

Eh, not so sure about that. Iets say you and your friends always play together and for some reason you play online. If you stomped everyone out to the point they quit five or ten mins into a match I’m sure you would wish for better competition for the fun of it. Or maybe you wouldnt and you enjoy one sided matches but I’m going to assume you don’t. The challenge of competition is the reason people play almost any game. I say almost BC I know there is artistic value also but that’s splitting hairs.

If you don’t play to get loot why would care that overwatch has a shallow reward system? A little off topic but I was curious.

As did i, not sure what you are saying there though. Sorry.

It won’t die as long as the servers are up. Whats going to happen is that it will boil down to a small competitive elites which will be unfortunate but I would prefer that over a bunch of poor sports.

Also. Suicide Squad was just OK to me. I didn’t like they chickened out on the R rating and cut a bunch of joker’s scenes. My two cents

Actually no. I wouldn’t find the game fun in that regard either. So I wouldn’t buy it or recommend it to others if I DID. I can give you a decent comparison: Borderlands.

When I played Borderlands, it was to just jump on, and do crazy stuff with randos. I liked it when we were bombing around a map, doing different things and shooting lots of guns. it was a blast leveling a character and gaining loot with them. But Borderlands I, II and TPS, all got stale at HYPERSPEED for me, the second we start talking raids. Now, we’re not having fun, we’re not doing crazy things; we’re doing a structured, forced event that one player’s screwup can ruin, and we can’t do anything but leave the game or try kicking them, and hoping they don’t just rejoin the game and take the spot up. It’s the same reason I gave up on Mass Effect 3’s multiplayer. Again, it’s fun at the lower levels, to shoot and move tactically, to let fly with powers and look…well, like a group of Shepards all fighting together. But once you kicked up into Hard and Legendary difficulty, all the fun is squeezed out in place of finely tuned strategies and twink kit builds meant to play the numbers game rather than actually use strategy or tactics.

Once strategy and tactics go out of the window, be it because someone’s using a twink build against me and my team, or someone on my team doesn’t care, I don’t want to play that game anymore. I’m not there to be a numerical statistic for someone else to calculate against. I’m there to play a video game.

Well, that’s the only thing leveling in OW unlocks, is more cosmetics. In BB as you level, you unlock new characters, and new mutations for those characters as you level them. There was far more given for playing BB vs. playing OW. But in neither case, was that a selling point for me.

None of the things u said have to go with my point of playing for YOUR OWN fun. U play how u want, they play how they want

LOL, just seems like that’s the only thing people will accept as a punishment.

You can’t have it both ways Scrat. Either people are allowed to leave to remove their loss of fun, or people SHOULD be required to play to the best of their ability, WITHOUT regard for what some BS strategy someone wants to try.

I don’t leave a game because I want other people to have less fun. In truth, their enjoyment or irritation is the furthest thing from my mind at that moment. I leave, because I am not having fun. Because after asking, after trying to back them up, these people with these stupid ideas, don’t listen, or don’t care what others do. So I don’t care what happens to THEM, after I leave. I’m not looking to punish anyone. If BB had a system where players could join a game after someone leaves, I wouldn’t get mad because someone else takes my spot and leads them to victory. As far as I’m concerned, my investment with that group ended the second I left the match.

If i leave it’s either because RL happened or I’m getting harassed by a teammate. Sorry but if you’re telling me I suck d*** and calling me a c*** then I don’t want to help you win or delay losing.

This is the best argument I’ve ever heard

What I’m saying is that u cannot take games too serious, the more u care, the less fun u have.

If it is a serious problem or one that goes to heart like people purposely ruining fun or name calling, by all means leave. But if ur dieing a lot or not playing how u wanted, leaving is the jerk move. Also with the new xp update why would u want to leave? U get 60 Xp for a LOSS.

That’s why there’s a mute option. Also, a report abusive language/behavior. Eventually they’ll get a ban for it (or at least that’s what I can tell from what I’ve read from Gearboxs goal in the reporting system).

But again Scrat, why is it only the people that LEAVE a game, need to take that advice? Why is it the people who decry leavers, deserve to be heard and have measures put into place to assuage THEIR feelings on the game.

You’re saying that I shouldn’t care that much…okay, why can’t you care just as little? Again, to be clear: I have ZERO problem with what the anti-surrender crowd says. I would wholeheartedly support even an hour long ban on players who leave again. But that has to be backed up for people that make others WANT to leave a game, for a very good reason.

If I know that I am frustrated with a game, that my advice and my pleading does nothing to stir the feelings of others, I will go dark. I tell everyone who knows me, ā€œNever put an ultimatum to me. Because my natural instinct is to find the worst possible outcome we will all live with, and see that outcome through.ā€

If I can’t leave a game and feel better, I will stay…and find ways to make everyone feel WORSE. If boneheaded plays that sabotage our chances are the rule, then I’ve got no problem engaging in that very same behavior. If someone needs to showboat their latest anti-role build(Healers playing DPS and ignoring heals, Tanks trying to group heal or self heal through everything etc.) I’ll just start stealing shards and waiting till they’re neck deep in the fight before spawning a bot, so that it arrives too late to help them, ON TOP of not healing or clearing out minion waves. if I can’t figure out how to bring these individuals into a team, I’ll destroy the team play myself. And since there’s no restriction ON that kind of play, no one can report me for it.

THAT is the doomsday scenario I foresee. Not just spiteful behavior, but vengeful spite meant to ruin EVERYONE’S fun deliberately. Players going out of their way to destroy a game, JUST to piss everyone else off. And once it starts, no amount of bans or reports will curb it. By THAT point, people will be way past caring.

The thought of helping someone that abuses me verbally makes my skin crawl. Why should I be forced to play a match with someone like that?

If you leave because of RL then you aren’t going to play another game immediately after. It would be very easy for them to tell that majority of the time. If you try and join a game immediately after leaving or with-in 15 minutes or whatever then you, more than likely, left unsportsmanlike.

That would require constant monitoring and complete acquisition of player data which brings up privacy concerns

Privacy concerns? No, you agreed to their terms already. That’s the first thing you do when you start up the game. If you’re playing the game you’ve accepted their terms. It’s not a stretch for them at all. Majority of the code is in place, hence not being able to join a game until your previous game is finished.