How To Make Cold War Good

There’s things like explosive gets 200% multiplicative bonus on frozen enemies, or switching to a fire on flesh gets the 75% bonus. But 2 neutral elements like shock and cryo on flesh should preform the same.

At least that’s what I think Sljm’s findings were.

And shields resist cryo damage so there’s that. Basically everything gets 200%, but other things play roles too.

And when in doubt just go to the dummies and test it.

Pure vanilla copy of the game, so no target dummies for me. If that is true however, then there really isn’t any reason to spec into Cold War.

The point about shielded targets still remains though, despite the gear limitations.

Shock on shields does 6x the damage that cryo on shields does. Lost legion and guardians have more shields than health, so Cold War is amazing for the second half of the game.

If you’re in a vacuum, a shock duality Oz kit boosts elemental damage and DOT chance by over 40%. Cryo duality only boosts DOT chance, so shock does better DPS in a vacuum.

After extensive testing, I have concluded that multiple chances to proc a DOT will not increase the proc rate of Cold War. Unless there’s something unique to the Mining Laser, you probably hit your targets just as their original shock DOT wore off, allowing you to proc a new DOT that appeared to be the extension of the original.

But Cold War does improve freeze chances for Cryo weapons.
I’ve noticed a large difference in my freeze chance when using the skill with the Absolute Zero.

For 5 skill points you go from a 21.2% freeze chance, to a 23.3% freeze chance with a Mali grip AZ. It’s a placebo effect, and your skill points are better spent basically anywhere else.

With the added effect of freezing enemies by:
1: Landing a critical (Non Badass SCAVS)
2: DoT (Fire, Acid, Shock, AND asphyxiation)
3: 3DD.1.E.'s tethers.

So In my opinion no, I invested in the right skill, regardless of what gun I use.

It is a 100% waste of skill points if you are using cryo damage. And that is the point I was trying to get across with the post you quoted and my recent response to your post.

I’m not saying it is a bad or good skill, but if you are using it with cryo damage it is in essence worthless.

[/quote][/quote][quote=“khimerakiller, post:24, topic:668437”]
It is a 100% waste of skill points if you are using cryo damage.
[/quote]

Implying I only use Cryo weapons…

[quote=“NetherTraitor258, post:4, topic:668437”]
So when fighting non-badass Scavs, any critical hit has a chance to freeze enemies (even Jakobs guns that aren’t Too-Scoops!). Even Melee attacks can freeze foes as long as you get a crit and feel lucky enough.[/quote]

This should imply otherwise.

[quote=“NetherTraitor258, post:4, topic:668437”]
Tediore Lasers can freeze foes with their shock tethers when thrown (yes, even the Laser Disker).[/quote]

And this.

The original dude said he was using cryo and a CoE, and you said you saw a large improvement in your AZ.

My statements were… “CW is bad for that set up” and “the improvement you saw in your AZ was a placebo” in so many words.

I didn’t say it was worthless because I though you only used the AZ, I said it was worthless for the AZ/cryo damage.

When you put it like that I see your point somewhat.
But you made it sound like the moment you switch to a Cryo weapon it’s useless.
All you have to do is use a Spike/Nova shield along with an AoE grenade and 3DD.1.E and those skill points are always in use even if you use a Cryo weapon.

Besides, I use Cold War the same way I use Divert Power, as a helpful little nudge in the right direction during a bad situation and not something to rely on too much, hence why I use the AZ.

To be fair, if you’re switching to a cryo weapon at any point… you do kinda defeat the entire purpose of Cold War, if you’re freely ok with mid battle cryo swapping…It’s kinda like using a slag weapon as maya.

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Except slag on slag damage didn’t do anything, while cryo damage on cryo damage (so long as it’s a crit) does.

Besides, cryo weapons can actually be used for damage, unlike a lot of slag weapons, which while they could kill things, were first and foremost for slagging.

If they’re using cold war to freeze with the SF, then shoot them with the AZ, I can see how that would work. Or if it’s just an ace in the hole that will occasionally bump up their damage (basically just supplementary cryo for other gear in the loadout) then that could prove useful as well.

In uvhm, slag does 50% increased damage against slaged enemies, and a lot of Zero players run primarily on a slag Pimp.

Personaly, I’d probably try to just run Cold war and a cryo slam, because I think cryo slams are enough cryo for most builds, but I’m not much of a willy player, so I can’t really say for sure.

Which was the weakest elemental multiplier, and barely above the penalty for using the fire on armor or vice versa.

Because its a good slagger. A lot of characters used slag pimps as a slagging weapon because it had good damage and great slag chance. Its primary purpose was still to slag though.

Normally, my main gun for Willy is a cryo gun (either Gwen’s Other Head or Fridgia) because that crit boost with laser guided is delicious. Still, Wilhelm doesn’t really need transfusions, so Cold War with a Quasar or just a normal vladof cryo is probably more than enough.

The modifier for slag on slag is 1.5, the modifier for fire on armor is 0.4, thats not exactly “barely above”

it’s actually not a bad damage weapon, espically on Zero where you don’t really need the extra ratio for most trash mobs.

Also, I just like cryo slams, outside of a few edge cases I really see no reason to not use them.

My bad. I thought it was .5, not 1.5. Still, I’m pretty sure yo understand my point.

yeah, and I do agree that running cold war in a spec that deals a lot of cryo damage, but I think you’re going a little too far, I doubt cold war is reliable enough to be used as your only freeze tool (otherwise it wouldn’t be so contraversial), so I think its ideal roll is as a suplemantal freeze source, just so you don’t have to swap/slam/toss nades as much.

As stated in the OP, the freeze chance is pretty reliable with shock weapons. With my thunderfire, it procs on almost every enemy, definitely on every badass.

That’s like saying I’m defeating the purpose of Kinetic Armor by not letting myself be beaten to my lowest every 28 seconds.

That’s like saying I’m defeating the purpose of Power Fist because I don’t punch someone once every 12 seconds.

As long as I have 3DD.1.E. equipped (shock tethers upon taking damage) along with the Quesar, I personally think that I’m always putting those points into use.

Also, I love the Absolute Zero, it’s too good of a Laser to not use to me.

Besides, I don’t know how it’s like “using a Slag weapon on Maya” because in BL2, I don’t use Maya OR Slag. Ever.