The strikes need to be charged up, are melee ranged, average attack speed without gear and don’t deal that much damage. And most importantly, they need to be aimed. That is the biggest difference.
Ambras beam on the other hand can have great range (when locked on, go test it out, it’s insane!) and it locks on. You don’t have to aim, which means that every tick of the damage it does, hits. A ranged character like OM might do more damage per clip, but they also need to hit their bullets.
I don’t think it’s that troublesome, but I definitely see why auto lock on attacks might be frowned upon by some.
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