Hello.
Before the big buff deande was my main assasin but recently after the buff i cant find the sweet spot.
Her lack of CC let my targets run away, her attack range is so close and little, her psive is hard to pull, use hollowtiwn to get in or to get out.
Rath can walk backwards and keep enough range to avoid my hits while he deals dmg.
The first helix is a hard choice, right increased your group dmg but leaves you vulnerable during and after the animation, burst dash is triky and hard to land because her range is little and her dash is not that far.
Her lvl 5 hélix is an other hard choice, gives you a slow or a dmg burst but only after hollowtiwn which is a rly long cd.
Her ult has a long set up but is oky, this gives the player time to chose targets but the animation lock is awfull! You can get dmg during the ult and killed right after/in it.
She is hard to be played as pendless Sincé that guy has a way to get in and out and his attack has a bigger hit area also his injection has a cc.
So @Jythri how is deande doing stat wise? What is her main roll? Is she doing oky? How is her kill/dead/assist/minions ratio?
I must say i love how you guys improved her attack speed and transicion btw range and dmg and irc her speed
you need to know when to initiate holotwin to fight or to escape.