crazy thought but wouldn’t having slag in this game as it was before or something that works that way giving double or triple damage have fixed most of the problems with scaling and guns being too weak?
I mean in most of the cases we kept saying guns or legendary grenades needed their damage doubled or tripled (or more in the fastball’s case). It seems like the oddly hated slag would have really helped early on in this games cycle. mayhem etc. instead of having to beg and hope for buffs.