@bitvenom: Cloak hasn’t been working in RM since day of release as far as I can tell.
In short terms: The thing about them not working is that ships still get detected without having enemy proximity sensors or hw2 capable detection ships nearby. So in essence they aren’t really cloaked in the first place. In vanilla hw1 they insta cloaked the moment the Gen was activated and stayed cloaked till they started firing or got detected. If there was no enemy proximity sensor nearby they would even re-cloak once their firing volley had ended giving them some sort of protection against counter fire till their next firing cycle. This would last till either the gen ran out of power or somebody brought in a proximity sensor to constantly uncloak the enemy fleet.
If you folks could get it to work like that again it would be in Hw1 faction spirit and additionally add a significant importance to have more proximity sensors around the map. Not to mention the cloak generators themselves as important new asset for mp.
Another thing not working regarding the Campaign are the Gravity wells. The AI is supposed to fire them in the mission where the Taiidan ambush you with them and a missile destroyer. The only time it does use it is pre-scripted at the start of the mission. 2,3 additional grav wells flying around the map weren’t used by the AI.
In skirmish games the AI seems to ignore cloak gens and Grav wells all together.