I want to get a bit of general consensus over this experience I just had.
I was playing Battleborn under a thunderstorm that brewed midway during the session -it would be important later on. For whatever reason, I went with Public Normal Story just to see if I could get a group. To my surprise, there were 3 others, making a group of 4. Playing with a group of 4 is a big deal on PC, by the way.
I went with Thorn, since I’ve been grinding OP3 with her for the past 10 or more sessions, and wanted a solid DPS to beat the mission ASAP. 2 others went with Beatrix (terrible idea) and the last person was Deande.
I picked Void’s Edge, since I didn’t get a diamond on it yet, since I barely played story since last year. The other two selections were Algorithm and Archive, and maybe I should’ve picked The Algorithm instead.
As expected, I was cruising through Void’s Edge, destroying things with ease since I’ve been practicing a lot with hitting with Thorn. I was easily tripling the damage of the other 3 players. We beat Warlord Nix with ease, got every challenge coming our way, and we defended Wolf with no issues at all, even after the section when he had to melt open a new passageway.
Once the scripted event for him to “freak out” started, sure, fine, not an issue, we got the 20 pickup challenge, which we completed easily, and right before Wolf jumps into the fray of Thralls, my power shut off for a second, forcing my PC to restart and internet requiring a bit of time to reconnect.
The restart process took about 3 to 4 minutes at max, which even the fastest players would not be able to finish the Void’s Edge mission when they haven’t even reached the final boss. So I queued back in, just to find that the game no longer exists. I checked the match history and found the mission has failed, Wolf Sentry has been destroyed and the mission abandoned.
The Normal Mission queue went back to near empty, no one was queuing to play.
I grew angry.
I was having a lot of fun earlier, I enjoyed what I was doing, thinking that I finally got into a large enough group to do a Story Mission, and then blam I get DC’ed and the other 3 guys were not skilled enough to keep the sentry alive for 4 minutes. I suddenly grew really annoyed at the always online component, or the lack of checkpoints, and simply how discouraging it is when the stars suddenly all align to royally f*ck things over and people no longer want to play again because it all felt like a huge waste of time.
I started wondering if this could be why the PvE is failing to thrive, that the system in place creates more apprehension than encourage people to play when if a gear in the system suddenly malfunctions then your progress is immediately destroyed. Everything feels restrictive, nothing is robust, everything in place feels fragile and brittle.
What was supposed to be a good session left me disappointed and angry.
Was I correct to feel this way?
Or does Battleborn also play a role into this as well?
Let me hear your thoughts.