Story time
At the moment I heard about this ‘cooperation thing’ at E3, i could not really comprehend how this could work (and to be honest, I still don’t😅). Particularly with splitscreen, because you are technically on the same server right? And how does damage scale? What about quest Items? Exp? Bosses? So a level 1 charachter can join a UVHM session and actually be of help to defeat the final boss and not be a burden??? I NEEDED TO KNOW!!!
I even remember a interview where a developer from Gearbox was aksed what people dont ask enough about and he also mentioned the cooperation.
Then finally the game came out and there was no discussion of which gamemode we were going to play. My girlfriend and I both knew we wanted the cooperation😁. Then we started playing and we quickly noticed that using splitscreen is going to be a great challenge of patience. Especially my girlfriend had a hard time to keep playing because of the lag and was really missing the vertical splitscreen. It was so bad that at one moment, she could not take it anymore and quit playing for little while. I really wanted to finish the main story with her, but I was too hyped to wait so i kept going (luckily she didn’t mind). Later on she also played a little on her own but I did outscale her for almost 10 levels. Eventually she gave in and wanted to try splitscreen again. And thanks with the cooperation we can just keep playing and not even notice the level difference😱.
Even with my best friend, who starded to play the game way later and our level difference was almost 20 levels, I didn’t even feel the game was that much easier.
I dont know if other games have this feature and if it does, does it works just as good. But if not, then people need to talk way more about it. This need to be put in other PVE RPG’s.
I just remembered that we had this problem in Borderlands 2 where I just wanted to max level my charchter and my girlfriend didn’t always want to join. And although the level difference was only a couple of levels, eventually the difference was so noticeable in UVHM, that she did no damage, she could not stay alive and I had to res her every 5 seconds. Which of course is not fun. Now with Borderlands 3, anybody can join with whatever level and always have a good time. Mabye I will try a new different charachter while my girl wil keep playing same high level one.
Now i’am sorry if I sound a bit too much like a “Captain Obvious”, a broken record or praising this one and only feature like its making the game a 10 out off 10. Which is does absolutly not and this game has still a lot of problems. But it just blows my mind that this is even possible. How far we got in development of videogames to make this happen and i wish this was in so many other games (or I am just big dumbass by not noticing it was already in other games😂).
Share your story with me and tell me if your were in a situation where you we were happy to have cooperation. And please let me know if you know other games were this feature is also present.
Coming from a level 40 Zane and 32 Moze, playing on a ps4.