I am not a BAR enthusiast but do like the idea of a character getting better as the game progresses. The WP model used in BL was simple an neat. Each character starts of from the same initial position and the more you use a weapon the better you get with it. I don’t want to have to track activities/challenges from a huge list to make my character better and I don’t want to have to choose (from a somewhat limited selection) how to spend BAR points for every single time I get a point.
Now I am not a d*ck and I know some people really love BAR and I would not like to upset anyone in this regard but it would be nice to see an option when selecting a character to pick either BAR or WP. The one thing I really liked with WP is it reflected how I played my character, I would check the ratings and sometimes say woah! my shotgun skill is pretty low I think I will play with shotties for a while. I don’t get that feeling in BAR, just a table of % of many different weapon handling characteristics.
In general I gave up on BAR it looked too confusing, too many options to spend points, to many types of challenges to earn points. Every now and then I look at what I have earned and just randomly spend them but I have noticed that when I start a new character even from right at the beginning I am much more powerful than the first time I played through and adding this to the knowledge of having already played the missions makes the game much easier for each new player I start. I know you can turn BAR off but does this also prevent you character from growing through experience?
Anyway if Gearbox did the unthinkable and if WP was reintroduced (into BL3) it would be nice to see a category of element proficiency added to show how much experience you have gained in using different the core elements alongside the weapon type proficiencies.
Would anyone else like to see this?