TBF with the current scaling, increasing the number of players in the party likely disadvantages you, esp if they are not able to contribute meaningfully. The main objective of this event was to give players who don’t conventionally play multiplayer a shot at beating the Takedown.
For me, I am rather conflicted about the scaling. On one hand, I really enjoy the current event because for once the Takedown isn’t some ultra stressful experience, and Wotan/Valkyries are actually farmable. You also grow to appreciate the design, because Takedown really is one of the best designed maps in terms of spawns in the game.
On the other hand, it really doesn’t feel like a ‘raid’ anymore. You can kill the Valkyries with just about anything, and Wotan is really kinda a pushover. I mean he’s still tougher than any story boss, but a far cry from your Dragons and Voracs and Terras or BL2. You can beat him without a specialized build, and that makes him alot less special, and the Takedown into just another arena akin to the Proving Grounds or Circles of Slaughter.
I think a big problem of the Takedown is that it is a little too ambitious, hence making it far more intimidating than the Raids of BL2. It combines incredibly difficult mobbing portions akin to OP10 peak, with a very difficult raid. And then locking loads of important endgame guns and COMs behind the boss. While a proper raid spec in BL2 could efficiently farm raids, even an incredibly powerful build like Ricochet Witch or Chain Zane could easily die in the mobbing portions or by a minor mistake in the raid and be forced to go through half the thing again. Its really exhausting. Combined with the difficulty of farming ‘god-roll’ items in BL3, this makes this event a godsend, even if it cheapens the experience of the raid a little.
I think several solutions have been suggested. The best of both worlds would of course be to have a difficulty slider akin to Lvl 9 mutator, which allows you to scale your party. If that’s not possible (which may be the case given how GB encountered difficulties in planning the event) - then employing several of the following options would help:
- Have a New-U right before Wotan and the Valkyries
- Have all the Takedown drops (Kyb’s Worth, Redistributor, Moonfire) become world drops at M4.
- Really increase Wotan’s drop rates.
- Have the Takedown Scaling as a regular event, perhaps once every few months.