Since we can’t remap to the BL2 format without losing a bunch of commands, I suggest that using Triangle/Y + d-pad should allow us to swap to that slot. Right now customized controls do not allow for combinations, and weapon swapping is a problem in matchmaking where the lag is bad enough that you can only swap one weapon at a time.
More vehicle health.
They’re weaker than players, making certain story missions a pain on mayhem difficulties.
Disable/enable specific Guardian bonuses.
Guardian ranks are a good idea, but I will never invest more than 49 into the middle tree unless I can disable the shield-replenishing skill, which would kill my current build and any like it. Infiltrator Zane does not want shields up.
Weapon class: melee.
I’d like this. Doesnt need to go crazy with variety, but given that we technically have a melee weapon in the form of Face-Puncher, I think it would be fun to have melee weapons drop. Would be fun and create interesting opportunities, maybe. Could even do fun things like a legendary that turns jumps into rolls, or a Tediore throwing knife that respawns in your hand, or the standard COV buzz axe.
Class specific Anointed weapons.
Basically a guarantee that Anointed weapons will either be specific to the class you find them with, or generic anointed (like attack up until miss or boost when sliding). Already too much RNG involved, and I have way too many Siren weapons for my Zane. This is imo and may not be best for everyone.
Feel free to add to this list if any of you have anything youd like adjusted or addressed, or tell me if you don’t like one or more of my ideas.
The only command you lose if you remap to BL2 scheme is changing missions but I don’t see the harm in your suggestion, I’d also like maybe click left stick to cycle missions if you go the BL2 scheme like I do.
I agree with everything here, the only thing that gives me a few doubts it’s about the melee weapons…
Melee weapons can help Amara, Fl4k… but Moze and Zane? for what i remember they don’t have any skills that boost their melee damage.
whould’nt overperform on amara and fl4k and underperform on Zane and Moze?
Maybe it whould be better to have some sort of bow or crossbow?
hell yes. infact, pretty sure they’ve said this is something they’re already working on.
I don’t play melee a lot in shooter games. but more options for people who does wouldn’t hurt, right?
No. Well, not entirely anyway. i do like the fact that i can find stuff for my other characters. it gives me more reasons to jump on and try out things on those. but, if the ratio were a bit higer towards the character you currently use, sure why not.