I was about to make a similar topic on character legendary there ahould be max stat.
later on other legendary are just going be so much better as they will have maxed stats where as character ones wont for the same price.
Even some epic gear will be better.
Ambra lengendary for example is now at 6 percent cool down and 6 percent heal power with the effect as soon as i get a epic with max stats 7 percent cooldown and 7 heal power for 750 less shards its going to be better than my legendary, as the effect is nice its not worth an extra 750 shard and minus 1 percent on the other stats.
You did a good job making everyone charcater legendary the same now just max the stats so they better than epic gear and on par with other legendarys.
Their prices are maxxed out, because there are currently no higher price for a piece of gear available
I donāt know, maybe we understand that word differently?
If you get the assumption prices canāt be higher than 1800 no matter the real price so the real price of max stat legendary is something like 2100+, but you only have to pay 1800, is it still called āprices are maxxed outā?
BTW, I donāt argue with the main topic of your thread. I share your feeling legendaries cost too much.
You are just operating on speculation here with this ā1800 is not maximum priceā, because you assume they might cost more. But the thing is: they donāt. Currently, 1800 is as high as it gets. Also, when I start to think about something costing more than 1800, Iām starting to doubt someone will ever put that in his loadout and remain effective in the game at the same time.
This is not a speculation. This is another possible explanation of fixed prices.
You canāt say that because you donāt know how it works exactly.
Based on currently available information you canāt say whether the prices are maxxed out to 1800 or limited. Everything beyond that point is just a guess. Thatās what I tryed to suggest.
I operate with blunt facts. And the blunt fact is: current maximum price for a legendary is 1800. Period.
I can say it, because they donāt cost more. To top it off, I am convinced that the developers themselves donāt know how it works, hence the lazy decision to just price all legendaries ever with the same static price, regardless of anything.
That thing I see as most likely to be))
I received a legendary Corpse Reviver yesterday with a activation cost of 824? I will upload a pic tonight. Anyone else ever had this happen to them? It also doesnāt really have a legendary bonus its a weird legendary
I thought they fixed that one. Itās blue (or some other non-legendary rarity) item that for some reason was being displayed as orange.
I just want to also agree with this. Legendaries should be just that: Legendary.
If the argument is āwell then some tertiary abilities would be too powerful, if they were always on max stat gearā, then rebalance them.
Thereās no reason I should get a legendary and think āWell, thatās a nice decoration in my bankā.
Personally, I have two min-roll legendaries, that arenāt really that good in the first place. But as-is, theyāre worthless (Executive Insurance Policy and Generous Refund Policy)
Youāre right, itās a bugged Rare item. But, it sells as a legendary (250 credits), so thatās cool.
B tw I really donāt get what was the idea behind having all the character specific legendaries having average stats. They cost 1800 just the same and cannot be dropped again, so why?
And also, most of the time, their special abilities are kinda niche/even bad.