I’ve been loving this game so far. Even with its bugs it still feels like a Homeworld game, which we haven’t seen in over a decade, so I welcome it with open arms and want to see it do really well.
However I’m scared Australians with shorter attention spans than me with fledgling interest in the game are going to stop playing the multiplayer altogether within a month if they can’t get into games regularly.
Because as of now, Multiplayer is region locked based on your selected steam download sever, and the Australian gaming community frankly isn’t big enough to support this game’s multiplayer mode
I’d love to see this game get a big multiplayer following in Australia, but we’re going to require the backbone of regular connectivity to US games in order to get an Australian community up and running.
I’m writing this on a Saturday afternoon in Australia, it’s the weekend and right now there are a total of two games on the multiplayer. One is full, the other is password protected. This is on a SATURDAY. After midnight last night (Friday night, launch weekend), the Australian list was completely empty.
Yes I know that I could change my server region in Steam and connect to US games, and I did to that and played some fun games, but that should not be an acceptable solution. Most players in Australia won’t be as determined as me, and will simply give up and assume the game’s multiplayer is DOA.
All regions need to be merged, and the game host’s region should be shown as a flag icon next to each game listed, as well as the game’s ping. Ping filtering seems broken right now. This needs to happen RIGHT NOW to save the game in regions that currently don’t have games to join