Pretty much this.

This game doesn’t run off a subscription, and there aren’t even micro transactions. They are paying costs to run the servers, and paying the dev team to roll out patches and new characters.

This is honestly one of the best deals as far as MOBA style games go. Most have all the characters unlockable for free, but the cost is so high that you’ll likely never unlock them all without using real currency.

Granted, those are free to play period, but they also are much simpler in terms of design.

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It’s almost like they want to make money. They should just charge $5 for each champ, be thankful they are only very limited season pass perks.

Seriously, one of the stupidest things to complain about.

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My god be thankful you can get her in game without paying real money on extras… jeeze you people love to complain. It’s a perk for buying the season pack or playing beta, almost every game that comes out now has these kinds of perks. Honestly i hate that there are so many spoiled kids on the forums lately, You want everything right now and have no patience. “We want patches, we want fixes, we want the new hero now, we want this this and this” You can live a week without the hero… there are 25 other battleborn to play and level up go play that.

The thing i hate the most is the cry that “she’s unbalanced!” But you’re really mad because you can’t be the op one…then you’ll be crying when she gets nerfed… Then we get the people who want her right now, and and when they do get her play her once or twice and get bored of her and ask for more new heros…

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I agree with i.zombie.

I don’t feel as if I’ve paid for Alani, I just feel like I’ve been given a little lagniappe for buying the season pass. It doesn’t affect me one way or another whether other people have to buy her with cash or in-game credits. It doesn’t affect me whether I got her first or someone else did, but I can see how it might tilt the competitive scales in PVP to introduce an artificial time requirement to unlock her. Basing unlocks on challenges, skill, and playtime is one thing, but holding back an unlock based on something entirely unrelated to game play itself is unnecessary and probably caused GBX a headache it didn’t need.

Team Fortress 2 didn’t add any sort of revenue stream for years outside of just buying the game and Valve didn’t have any trouble patching it, releasing new weapons, and keeping servers up.

So I should be thankful that a game that commands a $60 pricetag is gracious enough to let me earn new content with in-game currency whereas similar games in the genre not only let me do the same thing, but are free to play?

Because you knew this when you bought the game…if you didn’t read up before buying that’s your fault no one elses.

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Yes, most similar games are free to play, but they have microtransactons. HotS, Smite, LoL. No, they’re not mandatory, but they’re a source of consistent revenue. This game is more of a one time deal, excepting the story dlc coming. To the best of my knowledge, anyway. You get everything else free, and don’t even have the option to use irl money. Maybe in some ways, it’s not as good of a system. But it’s the way it is, and none of it was hidden. Even by beta, they said that people who bought the season pass/dde would get extra, beyond what they were paying for.
Tf2 is a different era, where a single game and maybe an expansion could keep people content for literally years. Gamers, myself included, have higher standards and more expectations these days.
Granted, Iunno if giving Alani early was a good idea. I can see both sides. I don’t think it’s a huge deal, but that’s just me. And yes, I have her, I said… Somewhere in the mess of this thread.
I just don’t like that it’s implied that we’re literally getting more than paid for, rather than an earlier release date. I’m not. I’m getting what I paid for, the extra time as her is just a minor bonus. And, didn’t they say that virtually everyone is getting hero keys? Legitimate question, I can’t remember what the deal with those is. I just know they’re reusable, which is kinda cool, and that people who buy the season pass and such nowadays can instantly unlock people like Galt… Which is frustrating, as I really wanted him :stuck_out_tongue: but cool, commendable to give new players a nice bonus like that.
As I said, I’m neutral on this one. But, knowing gbx, they’ve seen the anger and are planning to do something to amend for it. Despite the lack of sales, regionally dying community, etc., they seem to be trying really hard with this game, so I’m going to give them the benefit of the doubt most of the time. :slight_smile:

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@jquellen, I’m lost a bit. What exactly do you want Gearbox/2K to do at this point? Ignore people who paid extra? Not deliver on what they promised season pass buyers before the game released?

Your point might have been watered down over 50 replies here. Could you clarify what is the idea behind this thread?

My point has been the same. Having a period of time where only people who pay real money get to use something against people who don’t isn’t good for competition.

The reason why you don’t see popular games doing that is because most of them that do that end up dead.

My automatic response is Heroes of the Storm. They did it. It definitely didn’t hurt them, I don’t even remember hearing half the salt on their forum. Granted, hurting blizzard is like kicking a mountain. It doesn’t really happen.

Even the great and wonderful overwatch has micro-transactions and no one seems to be up in arms over that. But really its a week… its not like there are any League ranks and its hurting you… some people just feel entitled.

Well when you see someone with a cookie that stomps people’s faces in, don’t you want that cookie? That’s how it is for them. It’s a cool looking cookie, I don’t hold their annoyance against them until you get that guy who sells his copy because this is such a travesty. I mean, it’s a pretty badass and delicious cookie.

As has been said numerous times, there’s no effect to competition whatsoever. Both teams usually have an Alani each. People ranking up Alani aren’t ranking up other characters whilst others are.

As has already been said, there are many popular games that do this. Rainbow Six Siege and Battlefield to name but two and they are far from dead.

The fact of the matter is that, though you may not like it, this is how it is with Battleborn. Season Pass owners will get characters a week early (which is no time really). Everyone else will get them after that for free (as in no real money cost). THIS ISN’T GOING TO CHANGE, no matter how much anyone complains about it. Gearbox made a commitment to Season Pass holders regarding content and early access to new characters and they can’t change that or they’d be sued for misselling.

Anyway, you’ve only got 2 days now to wait for Alani, so not long now. :slight_smile:

Oh, that soon!? Sweet, new patch then! Ambra and such :slight_smile:

Probably because you can only buy cosmetic items that have no bearing on gameplay, similar to most other major games these days. No reason to hate Overwatch just because they’re following the market correctly.

Overwatch has all heroes unlocked from the start. Microtransactions only apply to cosmetics. Not a good example when the crux of the matter is competitiveness - which skins and taunts have nothing to do with.

Anyway, I agree with OP. Although season pass was advertised to grant “instant access to heroes upon their launch”, it did not mention that all other players would have to wait a week. Arguably, the wording was ambiguous and could have been better, so people would know what was coming.

the fewer alanis running around, the better. you would be way better served learning to play her once she is balanced than playing her now. playing her in this state would just enable you to get bad at the game. it would be like using steroids to work out, just a few days before steroids were going to disappear. when the effect of the steroids wears off, you feel weaker than you did before you ever started using them.

And Heros of the storm?

You’re correct they weren’t clear enough. That was a mistake. But the damage is done, more or less.

Large population at launch, population has since petered out a good bit due to multiple reasons. The game isn’t dead or anything, but it certainly doesn’t hold a candle to other games in the genre when it comes to playerbase.

Blizzard is capable of making bad decisions, they just usually fix them.