Im beyond arguments, im now just legitimately asking: please address galilea

i agree making maker her have a regen instead of life steal could balance without diverting much from playstyle

Aside from Galilea having the best mobility in the game (well, her mobility even beats Caldarius sometimes), one of the best CCs, the best melee damage, the fastest damage combo in the game… there is also the mess of particles happening in the screen that makes it impossibly hard to target her, even more as a melee. As a Rath, unless I’m bladestorming, I ALWAYS (not a single time happened the opposite) get totally destroyed by Galilea, Rath simply can’t match her in anyways. She is faster, she has higher armor, her melees are excruciatingly more powerful than Rath’s, has more health AND has a shield. Plus when she turns on her AoE, I simply can’t target her because my screen is engulfed in black flames.

Just compare her to other melees. She has the attributes of all melees characters combined: tankiest, second fastest, most damaging, one of the highest healths, a shield (the hell a character with high mobility, high health and high armor need a shield?), screen-mess-up mystical powers.

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I really don’t see her as a problem any more.

What mobility? pretty much everyone else has better mobility: ISIC, Montana, El Dragon… tons of characters have dashes and abilities to get them where they need to go, and out of trouble… other than her ult (just because it makes her take less damage) she has nothing to help her go anywhere. We frequently just isolate her out with good zoning and then hit her with some CC and erase her.

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I’m sure that gearbox is watching the data closely. While I want to see her adjusted to a more reasonable level I agree with gearbox’s sentiment of waiting a little bit longer and gathering more accurate data before making a knee jerk reaction.

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that’s the important part of your comment. your team… you should not need callouts and team shots to kill one character that is not supposed to be a dps animal. do you need to focus a rath? i dont. i can 1v1 rath with phoebe. do you need to focus phoebe? i dont. i can 1v1 a phoebe with rath and sometimes an ambra. the point is that she is performing outside of her role. how would you feel if you had to focus two or three people on a lone miko?? wouldn’t make much sense would it? no assassin character should have to run for their life from a territorial brawler. a territorial brawler is a character that you should maybe think twice about pushing when she is with a teammate protecting territory. she is supposed to be a strong team player, not a one man wrecking machine[quote=ā€œjessie_freeman, post:65, topic:1406365ā€]
What mobility? pretty much everyone else has better mobility: ISIC, Montana, El Dragon… tons of characters have dashes and abilities to get them where they need to go, and out of trouble… other than her ult (just because it makes her take less damage) she has nothing to help her go anywhere. We frequently just isolate her out with good zoning and then hit her with some CC and erase her.
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her mobility is not good. i will agree there. rath’s ult is ridiculous, but i played gali for a game and realized that there is a very simple answer to the most powerful ult in the game, and it is as simple as point and release. that same rath that think that he has a for sure kill gets embarrassed by a skill that gali starts the game with. that is not balanced

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I remember watching a stealth shampoo stream during early access and jythri was playing galilea, but violet and crew didn’t seem to have much issue in handling her. Though he is master of ambra. And yeah I’m extra aware of my teammates when i see galilea approaching us. So give phoebe her stun back!!! Because her shooting blades move is like a weak sneeze without it.

You addressed this - so I’m gonna rebut it. Rath that sees you first should down you, Rath that you see should be downed by you or should flee and that’s because it’s an assassin - a glass cannon. I’m playing a support character and support characters don’t function very well when not in a team setting. To say I don’t need a team is silly, literally as Reyna without team mates I lose half my functionality. Should I call for Reyna to be buffed so she can 1v1 better?

So if Reyna’s exist and need a team to be functional there should be characters that exist to counter a Reyna team maybe not guarantee a victory but at least make it a challenge otherwise we’d all be playing one support to one tank and steamrolling the whole game.

Galilea needs to eat the Open Beta treatment and get a hotfix though. It’s getting tiring, boring and annoying just to wait for 20-30 minutes on a queue to run into a 2 sup 1 Galilea nearly every game.

Like, unless the other side is a bunch of low level or is 100% solo queue by a bunch of level 12-13, that trio/duo/quad WILL have a Galilea locked and doing the same thing she does every game just to destroy everyone on the other side. I want to at least be able to play the game without having to think to myself ā€œIt’s a duo at level 20… Do I really need to bring this shield pen now? Damn Galilea will probably be in the team so I have to change my loadout again or everyone will die.ā€

you just made a friend in me, good sir. all i want is an option. it would be way harder to land her blade rush and the combo than it is to currently just land the shield from gali, but i am ok with that. just give me that chance. im confident i can outplay her on a level playing field, but when literally all i have is my primary and a slow field (which gali has only it travels with her and silences at the same time), it is not a fair fight. and remember, phoebe is an assassin, meaning nothing should out dps her but maybe another assassin. right now even oscar mike and orendi have an aoe attack that does more than everytthing phoebe has combined. how is that balanced? people are still doing well with phoebe, but the important thing to understand is that these players are very good at the game compared to those doing well with gali, rath, oscar or orendi.

you’re approaching this game as if it is destiny where each character is supposed to have the same capabilities. reyna is a very good support character. if she gets caught in melee range to an assassin character, she should die assuming there is equal skill and level involved. if galilea gets caught by herself against any assassin character in a 1v1 situation with those same circumstances, she should lose. instead, there is currently no character that can 1v1 her in her effective range. now all ranged characters should lose to gali in a 1v1 at melee range. that makes sense. but as a territorial brawler, she should not be able to rush a rath in his ult and win. she should not be able to deal with a phoebe in a 1v1.

it may seem petty that i am categorizing characters based on their descriptions, but i assure you those descriptions are important. this is a role playing game. the roles are established not only by their titles, but by the accompanying stats that go with them. montana is a tank, not just because it says so, but because his health reflects that title. phoebe is an assassin, not just because her title suggests it, but because she used to be able to do a ton of dmg and is aggressive and quick. galilea is a territorial brawler, which means that she should be somewhat campy, pretty tanky, but probably not regen health, definitely not have the ability to heal allies, and MOST definitely not be able to out dps any two characters combined.

my god, yes. i am literally just sitting at the menu screen of a game i looked forward to coming out for over a year, played to near 100 in the cttt, and a ton in the beta, simply because i dont even want to join a game. i have two choices: get my friends together in a full team and just roll everyone all day trying as hard as we can, constantly running a team of rath, gali, miko, reyna, oscar mike, or option 2: probably just run into sub par players doing the same things smoking me and randoms.

I think she should be able to help her teammates and be an assassin in her area. It should be that you don’t get in her area, or you die. Outside though, she should be average, math a little less. That would be fair to me. Also, the ult needs to be different. The swords beams could be her ult, as is, the puddle doesn’t fit. She shouldn’t have to escape when she’s in her zone.

this is how she already is her sustain out side desecrate is kinda bad with out the right gear but again that’s any charcter

Remind me why a tank should be an assassin when there are already characters with the assassin role that cant, conversely, tank? This is the type of flawed thinking that must have backfired during her character design that turned Galilea into a god tier, jack of all trades, master of all trades character

Heres hoping for a god tier Nerf bat to her face soon

I hope that Gearbox watches the data from all matches and not the forum opinions that could be quite biased.

And just like last time when people complained about her, the data showed she was too strong. Forum opinions about her seem to have an accurate track record.

Galilea When you stand in Desecration will cripple and kill you right off if your dumb enough to stand on it she is a territorial brawler with High DPS it dose not say tank on her info page even though she can block.

Apologies. Strange I was under the impression that a shield that blocks further damage for a near unkillable character would mean she’s a tank. Well either way that further proves the impression she gives of being a master of all trades.

Go play some games on her and go 15 to 30 AND 0 In random matches without support before asking for nerfs. And beside not every one can play her well believe it or not you mite have a easy time but others mite not if your unfortunate enough to run into a skilled gal then there no helping that.

I’ve been able to take down gali with Shayne relatively easily. Shield drains, a similar stun through helix, bangarang spam, and aurox can knock her out if her tunneling.

Didn’t seem like a ā€œbadā€ gali