Everyone seems to be complaining about the ghost mechanic but I’ve found that it adds to the chaotic fun with a good mobbing build or in multiplayer. On the other hand, I can absolutely see it being an issue while leveling, farming, or playing a build that relies on Cryo for mobbing. Adding an option to disable/re-enable the feature by talking to Maurice would fix most of that.
The challenges for the cosmetics aren’t that bad in theory, but they really should be track-able account wide rather than separately per character. Also, we should be able to collect ectoplasm every time we kill a ghost instead of just when Maurice gives us the objective.
As to the terror anointments clashing with the Twitch event, I’ve only seen them drop from the ghosts directly. So I’m not so sure that there even is a clash.
Edit: It has been brought to my attention that bosses have also been dropping gear with terror anointments. Therefore I must add that it needs to be changes so that the only enemies to drop them outside of Heck Hole map would be the ghosts.
The bank space issue for collectors IS a problem that is made worse by exclusive loot being tied to a timed event. It seems very important that the first storage increase mentioned in the roadmap be released well before Bloody Harvest is over.
Finally, I now more than ever hope the Bloody Harvest content eventually becomes permanent. I would actually miss the ghost mechanic and would love to see it stacked with any future difficulty increasing mechanics. (with the enable/disable choice mentioned above of course) At minimum I would hope for it to automatically come back each October via system clock, but would prefer to access it at any time. Maybe all seasonal events should be made permanent soon after Campaign DLC #4 is released.