There’s nothing worse than being in an intense match and finally hitting Level 10 - with only a few seconds to spare. It’s pretty disappointing, and unless you’re killing a lot of minions or opposing players, reaching level 10 isn’t going to happen - hell, reaching level 7 is sometimes a huge task.
So I was wondering if it should be that anyone can hit level 10 (which this post is primarily about) well before the match has even ended without grinding? I know some characters like Orendi are much faster at leveling up (while others are slower) but I think it should be that hitting level 10 shouldn’t take up the entire match anymore.
Plus, the way I see it, by halfway throughout the match, everyone should be level 10 or slightly behind, which is a moment when the match finally turns around and becomes a much more thrilling experience (as it stands, halfway through the match, everyone is roughly around level 5-7).
I know this would need to be tested (hitting level 10 and wiping out the first sentry would be insane), but I think there should be something. What do you think?