Anyone else getting very frustrated with team mates leaving games waaaay to early? I thought the new competitive/casual play would fix that but no, people are consistently quiting early. I have had people refuse to play and sit in base camp, just leave the game entirely and spam the surrender button. Very frustrating, especially since a win with 4 vs 5 is immensely difficult.
I have a few suggestions my crew had come up wit
1: in competitive play or spotlight mode, remove surrender all together or simply delay the option untill the match is 15 min or 20 min into the timer.
2: penalize the player who leaves the team an amount of credits “in game currency” that is substantial enough to second guess the motion of quiting and leaving the match.
Personally I have had teams perform epic comebacks, down 1.5 sentries in an incursion match. Then we all level up to 8-10 and bring the fury for a win. It seems many competitive players out there quit too soon and when the team refuses to surrender they simply quit. This is so frustrating especially when they took the character I wanted to play “miko” and now we are stuck a player down with no healer.
Any thoughts out there??