Increase credits earned

pickups and rewards are were challenge credits go and match win would be based on how good you do to some extent and how long the match was

I really don’t understand how credits drop in Campaign missions (I don’t play PvP, cause… well… let’s say I hate it). Played Sabotage once and got 1000 credits. “Wow”, I thought, “that’s the largest number I got in whole my game experience!”, so I did a second run. I opened (roughly) the same containers and collected all the coins I could reach, but at the end got 188 creds. WTF, really?

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Wow thats a huge difference! O.O
To be honest: Most points I made are more wild guesses… It could be related to the yellow bonus points bosses drop, maybe they raise the credits as well?
A succeeded ingame-challenge gives about 25credits, not that much really …Maybe in your 1000credit-game the team solved all of them + got alot of extra credits through chests?

At all a very confusing topic…

My understanding of the credit loot is that the yellow balls are just points and the tiny coins all grant 5 credits.
But the game probably rewards you with more credit depending on your mission score.

Main income of the credits is challenges. They will often give your team 25 creds upon completion. However, they are very unreliable source of income. Blue coins and blue “5” coins will give you credits too? but I had not figured exact values. AFAIK, score have no effect on creds.

I have an issue too, I finish a story mode with 21000 “Credits” but when I go into the Command Center, I only earned a few. Is there math involved with this or am I crazy?

Those “credits” you see at the top there are the score or do you mean when you get all the xp rewards and there stand you got 21000? or do you looked at the wrong line and you actually own 21k credits

I’d rather have fun in pvp bot battles rather than gradually hating the game playing a chain of horde modes and escorts over and over and over

everyone knows they can play story but a big ole chunk of us don’t find them very entertaining. Mostly cuz the bulk of them are incredibly shallow attempts at getting us to spend time on low dev time horde modes.

there is nothing unique or appealing about the stories in this game. They are like massively worse shortcut versions of borderlands 2 designs. The pvp in this game is the fresh part

Someone close the necronomicon. This ■■■■’s getting silly.

During the story, the blue credit symbol has 21000 next to it, I’m just a little confused about why I pick up the credits from crates (“Bonus Credits Earned” as it tells me) and I only finish I don’t see the same amount in my bank. how do I know how much I’ve earned at the end of a story mission?

Closed to avoid further thread-necromancy :heart: