Was just thinking recently about the last patch and how it was somehow supposed to make games faster (which it somewhat succeeded in doing). This was done by reducing people’s ability to waveclear barring a few characters, and by heavily buffing minions/thralls etc.
Now what I’ve been thinking is, with the games being sped up, would it be wise to slightly increase the rate in which characters level? With games taking anywhere between 10-20mins on average, most characters can’t reach their higher level skills at all during some games. Back when games usually went to time, characters could reach level 9-10 more often than not, now with games lasting 30-50% less, it is hard to get to those higher levels for some characters.
On average now I think I only get to level ~7 most games?
Thoughts? Am I the only one who feels that the increase in match speeds makes it so some characters can no longer reach high levels as often (unless the game somehow is pushed to the ~30 mins).