Ok, so I just had a thought that possibly minion kill count Was removed in Incursion so as not to influence the “most stats won” tie breaker event?
Stop one team from just hardcore focusing on minion kills to secure one of the stat columns?
But this still doesn’t make sense to me, as, in a well played Incursion match, both teams should be clearing most, if not every wave.
And regardless, I don’t see why Minions wouldn’t be counted as valid of a metric for victory as anything else.
Were we ever given an official reason for minion kill removal?
Any other thoughts on why?
Thanks in advance.