Infusion Testing

would be awesome if cryo and radiation were added as elements that her action skill can become when new skills are added.

radiated enemy explosions chained with ties that bind, or the CC of freezing everything all while maintaining a steady stream of whatever element they are weak to… Sounds amazing.

Thanks. I have a COM that gives +4 Infusion, but the stats aren’t that great.

what is explosive damage classed as this time?

i imagine this plus flacker will be just silly :crazy_face:

For whatever stupid reason, it seems like explosions are no longer considered a fundamental element.

I can only assume this is due to an anti-scientific agenda and/or Gearbox hates all things right and good in the world.

Yeah, it would be weird if it would lower your damage. You’ll lower your DOT damage when using an elemental gun and Infusion element of the same type, though. That’s because the stronger base DOT applies first and then gets overriden by the weak DOT applied by Infusion. Not that DOTs matter that much in this game and as long Infusion applies another element than the original one of your gun it doesn’t matter at all.

To complete the conclusion you could add that the elemental damage converted by Infusion doesn’t count for Sustainment anymore. So, by using Infusion with elemental weapons you’ll lower the healing / life steal received and non-elemental gun won’t benefit from Sustainment at all.

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its normal/kinetic/white damage

I want to test that before I say that

Meh I use a radiation Rowan’s (150% against shields) with 2 extra mags of 50% cryo damage (150% against armor and always active since You never have to reload Rowan’s) along with Fire infusion (and be mindful that unlike shock and Corrosive, cryo and radiation does 100% against flesh with no negative penalty) that I can delete even the triple shield badasses way faster than when swapping to the correct elements and for that reason alone I like Infusion with gun combinations like that.

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I’ll do the same once I can find a Rowans with that augment. I only have rad and fire regular Rowans. The added cryo damage is an incredible annointment for that gun.

On PS4?

Yep. PS4. Seeingeyedug

Okay I’ll be on in a few hours I can mail it to you. Psn: DP_UnkemptHarold

Thanks. :slight_smile:

I recorded some videos when I tested this stuff for Amara’s skills guide. I just uploaded the one regarding Infusion and Sustainment in case you want to use/link it.

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I sincerely hope this is a joke.And you aren’t saying this because you are rerolling.Have you tried how bad it is on some modifiers.And how its not gonna do absolutely anything even with the strongest of guns.Not gonna even go into 4-man parties.Its bad for solo enough when you get uncomfy modifiers.

PS.You most probably tried it with the unforgiven again , doing some decent K-ish damage,but that doesn’t overcome CoS and PG bad modifiers.

Yeah I have done it 4 player with my build and I’ve breezed past bad modifiers, both solo and co-op.

Infusion is amazing with jakobs. Like stupidly good.

I’m currently doing a playthrough without re rolling and it’s going fine, even when I think it’s going to be bad, it’s fine.

Try M ish numbers

Would love tho see those M infusion numbers.

I have nothing useful to add, but YAY SCIENCE!

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Good video. I’m sure you were inspired by the little disagreement a few fellow posters and I had in the Amara section.

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Well, explosions aren’t elements are they? It’s probably the actual science that made them change it lol.

You have cryo & rad now to offset the loss of explosions & slag.