This happens in Capture and Face Off, people farm towards their Angel of Death in these modes a lot. As far as doing this against new players[quote=“blainebrossart1, post:26, topic:1557963, full:true”]
Every game mode is a “noob-stomp”. This game is hard to get into and new players struggle in every game mode.
Preach my brother, preach. I was going to add my two cents into it, but since the game has A) such a small community and B) a small dedicated community, the veterans are just really damned good at the game and know how to use the majority of, if not all of the cast to some extent. Couple both of these facts with the other fact that the players tended to group up to try and get some sort of competitive/coordinated play off and now the vets are just playing either to play or to mop up the last of their titles. New players, as is with all games of Battleborn’s type (overwatch, Paragon, etc) has a high learning curve and for new players to come in and complain about it or even vets to complain about it, the way i see it is this.
Gearbox make a matchmaking for ONLY lvl 1-30 players and then lock them out of this matchmaking at lvl 31. It gives ample time to experiment and learn the fundamentals against actual people that aren’t 5 man curbstomps into the dirt. Then, when those new lvl 31players join the ranks of competitive Battleborn, then they can decide if they want to stay with the game and get good or leave it. Honestly, this late in the game’s lifespan, especially with all the odd decisions Gearbox makes to “innovate and attract more players” which inevitably pisses off more people in its vet group than I think anyone cares to admit, worrying about quantity is meaningless. Just keep the players you got and keep the gameplay consistent. I would say one major update to make some much needed balancing changes and minor updates based on player’s feedback if there is anyone still playing two-three years after its original release date.
Then NEVER release your game next to anything by Blizzard ever again