Somewhat abridged title there as i didn’t quite know what to call this.
My question is - given the steps needed to collect the maximum number of SDU upgrades in BL1 (Game of the Year PS4 in my case) can i (and coop partners) actually experience the DLC content scaled to the correct difficulty?
I’ll give the example of my current solo Soldier play through. I did playthrough 1 and about half of playthrough 2 before going back and running through the DLC content to get the SDU upgrades from Zombie Island and Claptrap (i don’t bother with the Lockdown palace as it’s too annoying to farm). You can’t really play the DLC properly in PT1 as it will hugely over-level you for PT2.
I stopped playthough 2 having collected (dashboard farmed) all the SDUs available, and having reached the Eridian Promontory at level 50, but not defeating the destroyer so as to not trigger PT2.5.
To get all the SDUs i now have to fire up the DLCs - however all the enemies in them are 43-44 and an absolutely cake-walk.
As we are (still!) not able to reset playthroughs, does this effectively mean the choice is between collecting all the possible backpack space (rather important in an end-game revolving around farming loot) or experiencing the DLC content with some actual challenge.
Honestly this is less an issue for me and more for my coop partner, who is playing the game for the first time. I’d rather like us to be able to experience the excellent DLC (better than the main game in my opinion) with some semblance of challenge.
Possibly just a long rant but… thoughts?
P.S. Seriously - resetting play throughs should have been an absolute no-brainer for the remaster.