Is it too easy to master characters now? Superficially, yes. The mastery title used to be an indicator of having gone through anywhere between 20-100 hours learning the ins and outs of one character. Spending all that time on any character would make the enemy team writhe with fear upon seeing that you have chosen that character for a multiplayer match.
These days, it just shows that you completed the lore and got to level 15. Leveling up and completing the lore is faster than it ever was before, which can lead to false hope when someone on your team uses a “mastered” character. Can’t rely on them anymore.


im on ps4 but thanks for the offer.
thanks.