So far she’s my favourite character. Her ability to shield friendlies, buff damage and blast through shields like they’re paper make her the best support in the game IMO. I think what is holding her back at the moment is the fact that her ultimate is a little weak and some her best game changing helix options are hidden behind the mutation system.
My problem with her ultimate is the push back effect. I’m finding it really hit and miss with enemy heroes. Sometimes even if there are no obstacles preventing them from moving backwards they’ll just stay where they are or slowly move back a couple of feet. A lot of the time they seem to still be able to keep moving towards you the entire time the shield is deploying, just being slowed down a small amount. Shouldn’t this ultimate have a bit more force to it than that? I was expecting to be able to use it to counter getting swarmed by melee characters, but right now I’m kind of just using it to create a nuisance in doorways.
Does this seem like an issue to anyone else or am I just not using it correctly? I mean, it’s great when it’s deployed, but the shield drops so fast and takes so long to initiate I haven’t been in any situations yet where I felt I couldn’t get by without it.