One could make the argument that the game was doomed from the start, at least on the PvP side.
Let’s compare this to, say, Halo. The major draw (at least with up to 3, as that’s where I stopped playing the MP) was that there were no extra features to the assorted Spartans outside of armor color - it was just you, your Spartan, whatever weapon they had at the time, and raw ability (I’m not factoring in luck as all games have some degree of luck to them).
With Battleborn, since it draws heavily from arena/battleground-style games like LoL and Smite, you have to factor in character abilities and how they affect that person’s place in the battlefield. Most melee/front line characters are at a major disadvantage for this very reason, at least in Incursion.
And speaking of, you have map layouts to worry about as well. Looking at Incursion again, the major reason I don’t play it much is because it only has one lane and no “jungle” to speak of. Assassins can’t really be assassins as such, and if I need to some farming as, say, Attikus, then I either have to go the building route (which is difficult unless you have a loadout made for it) or risk getting blown, what they call, “the ■■■■ up” trying to attack minions or other characters (this is from the perspective of a solo-queuer, mind you). At that point, there’s a very good chance that I’m doing more harm than good.
I’m not going to touch on matchmaking as I would be taking a revolver shotgun (with incendiary rounds) to the already greatly mutilated equine corpse that is that subject.
Lastly, there’s the need to be eSports viable. Does it really need to be? I look at fighting games for this, as a game is not going to be featured at a major event (such as Final Round, Summer Jam, or Evo) simply because it’s a fighting game. Dead or Alive is seldom featured, even with the overhauls to the fighting system that had been plaguing the series since 2 on the Dreamcast. Soul Calibur even less so (if you can believe that). There was a major gap between inclusions of any Guilty Gear games until Xrd -SIGN- dropped, and even then it’s inclusion in major tournaments is limited. Now, this is largely due to game popularity and, as such, if things don’t go well, they don’t go well. Constantly trying to look for attention is going to make both the developers and the game itself (…somehow) look desperate. Just let the game do its thing. If it works, great! If not, it’s not the end of the world, so long as people are playing and they’re happy, right?
I don’t know if all that made any sense (drank my own concoction of Go-Go Juice earlier and it’s starting to wear off). Still, those of are my thoughts on the matter.