It’s just the feeling I’m constantly having that the game is too dynamic to have such long crowdcontrol, and I’d rather have shorter control on lesser cooldown. Sometimes, getting stunned for 2 seconds equals death, sometimes it’s a setup for chain cc which you can’t do a thing about.
Also, the CC protecting gear is extremely ineffective. 10%~? You got to be kidding me.
Which leads to another feeling I’m having: characters with hard CC have big advantage over the ones without it, same goes for team setups.
Anybody else feels the same way?