I have had several matches in Meltdown and Incursion where a few of my allies disconnected for one reasons or another. Some may have been because of legit reasons: internet conking out, having to AFK for a family meal or chores, or because the game crashed. I have had these in the past (to which I am incredibly grateful that Gearbox implemented a function that allows you to reenter you previous game) and I understand if there extenuating circumstances. That being said there are still other times where players can and will rage quit out of spite and hamper a teams chances at any type of redemption in game. The bad thing is that this is a touchy and difficult subject to approach and enforce but I haven’t seen anything in regards to it, hence the topic.
Is there an talk about how to punish people who disconnect early in a match?
(As I state before there will be some instances where there is no malicious intent behind a disconnect, but there unfortunately no way to sift through legit disconnects and rage quits. So all disconnects must be seen and treated as a rage quit IF the player does not return to the match he left).