Having the game not actually end at the “official” 30 minutes. Instead, 30 minutes and 5 seconds where the enemy team can still damage your sentry (or get player kills to win by average player score) past the 30 minute mark. I’ve lost and won very close games because of this. Doesn’t seem right for a 10 second countdown timer, only to have the game play on and record sentry damage, etc. Also the losing team will see something like this: http://imgur.com/qodADFT
Pretty sure they should clarify things otherwise new players won’t even grasp the concept of what the winning conditions are.
So please, enlighten me.