Is UVHM really necessary to enjoy the game?

I just have a line of questioning to offer.

If you want to see all the story content you don’t even have to play past Normal Mode. Is that your goal?

If you want to see all the weapon types you will have to make it to level 61. Is your goal to hunt all the loot?

Do you want to see all the skills your character can use at once, and fight all the enemies in the game? If so that requires reaching level 72 and then unlocking OP levels far enough that OMG WTH is accessible.

So that being said, your level attainment required really comes down to your curiosity about game content.

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Some thoughts that you might consider if you are going learn the UVHM 2 step.

  1. on level is more important than rare.
  2. read the thread @VaultHunter101 provided, general tips and links to character specific tips are within and will be invaluable.
  3. fast travel to Marcus’s Mercenary Shop and complete that mission. The boss is farmable and followed 2 massive chests with mucho gear of all types, and it will always be at your level in UVHM. It might be the easiest way to update your gear regularly, and possibly the best source of the first gen of legendary class mods.
  4. profit.

You may want to consider Gemini for a first capstone instead of Double Up. It opens up certain strategies that may make it easier for you, and slag is pretty easy to get on the field via grenades or weapon swapping. Grit is optional, not everyone likes it (I have 2 Axtons and neither is specced for it currently), but if you want it 5/5 is the minimum investment to see a return on your skill points. And answer @Isthiswill’s questions. Those will help you determine how far you want to go in the game.

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i am not very familiar with axton, but maybe you should try and go for Grit, while Sacreficing (however you spell it) Longbow Turrets and that skill tree. Grit is a very powerfull skill

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My goal is to just to be able to shoot down enemies easily and relax when I get stressed out, as well as enjoy the DLC story content.

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well then stay in TVHM for the DLC or start a new Character - i heard playing a new class is often VERY refreshing.

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Axton main here. Your build looks just fine.
You might hate to here it, but if you wanna continue uvhm, but need some help go farm a Harold.
Pick up a good slag weapon, maliwan snipers are what my newest Axton has been using. Grog is another easy to get option that is also a moxxie weapon.

Oh and some maybe helpful guides

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Which, to me, is not UVHM. UVHM is indeed a grind, and having taken numerous characters through it I don’t find progress through it all that easy or relaxing.
Interestingly, once you get to the Overpower levels (OP) I find that the game does get back to being somewhat easy (if you’ve gotten he right gear), in fact I often don’t need to slag in the OP levels since the opponents don’t tend to over-level you much and you’ve gotten very strong guns. And action skills.

Anticipate UVHM being tough, and look at the resources folks have provided.

And also as others have said, no harm in staying in TVHM. In some ways I find the gunplay in TVHM more fun than UVHM. Since the reliance on slag doesn’t exist your weapons choices are broader and you can try interesting things with various weapons and builds.

Of course there is the I beat UVHM and gained OP levels satisfaction, which is also awesome.
–RoA

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This may be the move for you. I have multiple toons of each class, and find that the game changes from toon to toon and even from build to build. Leveling up a new character is one of my favorite things to do, and I suspect if I capped my games at the end of TVHM the differences would be even more noticeable.

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I’m with Pie on this one. That build is alright.
My actual Axton is at level 53 and uses a pretty similar build. Left tree is practically the same, I just took the middle tree down to Do Or Die to be able to throw grenades in Fight for your life.

You could try spending some golden keys to have on-level guns and a decent shield, but even then UVHM is not easy at those levels. It works for me to throw the turret out, let it slag enemies and snipe from a distance (or use a Jakobs shotgun on anything that gets close).

It’s not a very gung-ho playstyle relying on the turret, but it works.

That said,

and it’s fun enough to play through the DLCs in TVHM, especially Tiny Tina’s…

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Just a little interesting thing : I know of a player who has something insane like 10,000 hours in the game and has never played UVHM.

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Ok, well, I’ve basically decided that I’m going to knock out the massive amount of sidequests I have yet to even trigger in TVHM, and do the DLCs, as I mainly play games to relax, chill, and have fun, and UVHM does not give me that. The reason I asked this question is because in the Discord for a specific fan mod for BL2, I had felt obligated to do UVHM despite the fact that I felt like wet tissue paper playing it.

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And slag- don’t forget slag :grin: The advice given you here so far has been solid if you want to do UVHM, especially about heading for Gingertown and farming the loot train. I’d also suggest farming 2 other dlc- Mr Torgue (up to Pyro Pete’s Bar and then farm Torgue tokens- much better than farming Savage Lee IMO) and Tiny Tiny (up to the Forest so you can farm for the Bee). Return to the main game once you get what you want and proceed from there. As far as your build my original Axton went the standard build of Double Up/Gemini but my current Axton has Nuke/Gemini- a pretty satisfying combo if I do say so myself…

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Yeah, if there’s one subtle aspect of being part of a gaming community, it’s the casual peer pressure that comes from “the fear of missing out” on some aspect of the game experience. The game is designed to reward players for learning the mechanics of each class and the varying gear and enemy weaknesses. That’s something you learn over time, so long as you are fighting on-level enemies. Playing TVHM after level 50 will give you a good chunk of practice, hopefully some useful B.A.R. boosts to help the game go down smoother, and fun. I didn’t read up on the game when I took to playing, so I stayed in TVHM until I finished everything in it and NVHM. I was at level 55 with a bunch of level 50 weapons and no real idea how to optimize my build or desire to find smart ways to slag things, as I abhor switching weapons. I started UVHM with Axton and got wrecked for a good long while working my way through Southern Shelf. It got easier after that, and I eventually got on level.

One thing you can get above all else to help with UVHM is Magic Missiles. Having a homing, regenerating grenade to slag enemies so your weapons can kill effectively and you don’t have to worry about constantly swapping does take a lot of the edge off the experience. Play from afar, slag first, and then blast away (with on level weapons from the golden chest). And match elements whenever possible, and use splash damage on nomads with shields.

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I think a lot of us felt a little bit like you when we first tried UVHM. It was a brutal wake up call, and we all had to struggle, more or less, to get through it. I think the main reason for this was that we all had to go with what we found. None of us had gear, that were on par, stashed away. Some areas were nightmares. Those of us who did this when UVHM was new, also didn’t really know how to build our characters in order to get the most out of them. UVHM was still uncharted territory.

But all that changed, and I’m sure it will change for you too, if you want it to. If you need advice, better gear or a friend to team up with, then this is the place for it.

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Maybe I’m being stupid here, but can’t you just un-install the two DLC components that raise the level cap past 50? I’m not sure how that works with a character who’s already 55, but it would allow you to play on TVHM with at-level enemies without as much challenge as UVHM.

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If you had the original BL2 with no season pass maybe (and this also depends on whether you play on console or PC) but with the THC or any GOTY collection I don’t think that’s possible…

Ah, ok. I know on Steam I can just uncheck all the DLC I don’t want and it gets uninstalled. I thought the consoles did DLC in a similar way.

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I know that feel. There is a point around lv 55/65 where your skilltree can’t really keep the race with enemies scaling. If you pass that, it’ll be easier…
With axton I did the grind to 72 upgrading my fastball, ravager and harold. Other gears where LegSoldier/ExpGrenadier. It was cool and easy, once.you are 72 you can farm good gears and if u feel, you can start op levels… uvhm is rough at the beginning but at least to me.became the only.mode worth playing

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I had a hard time playing UVHM from level 50 to 60 - and like someone mentioned - skills made no difference.

So I was thinking of quitting, and I did for a day or so, but I wanted to continue because there was always that ‘what if I try this’ in my mind…

But I was in a rut until I got a couple nice drops, and that enabled me to take on these enemies. So, I think legendary weapons are key to progress as much if not moreso.

So, you have to go to the areas where there are good drops. There are two good places: In the Dust where all the spiderants are, and Frostburn Canyon. Both of these areas are in the early game, so getting to it is easy. And both areas have goliath type enemies you can pop their heads off to assist in your farming.

In Frostburn you can get relics and a couple nice chests and I think I got a Harold from a loot midget there… and the Dust has AR rifles, sniper rifles, launchers, and mods.

If you start the Tiny Tina add-on there are Bee sheilds early on in the campaign.

So, in UVHM you have to emphasis looting over skills because you already know your skills - you just don’t have the equipment.

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IMO the thought should be that better weapons are the key to progress, not just legendary ones. Tru, some legendary gear does make life easier the Bee and legendary class mods for example) but some of the strongest builds in the game don’t rely on legendary gear- the Pimpernel, Sand Hawk, Rough Rider and Russtler’s Orphan Maker are all unique gear and make up the back bone of some top notch builds. Not only that but the Slagga (another unique weapon) can staight up kill as well as slag if it’s on level (and depending on the character using it of course). Part of the frustration with the game in UVHM comes from the belief that you NEED legendary gear to complete it. You don’t- it may make things easier but on level blue and purple gear- if it supports your build and play style- are just as effective to getting thru UVHM…

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