ISIC didn’t like the combination of Beatrix and Miko infecting Geoff’s face, so he performed some techno-sorcery on the code of the Alamo-7 armor, or something… and this was the result:
In seriousness, it seems we blew through his first form so fast with crits + DoT, he failed to execute the scripted jump to get the firmware upgrades. The ISIC/Geoff dialogue didn’t play, either.
So then I left and rejoined the game, to see what would happen. And I got this:
Geoff on Geoff action. I hadn’t noticed before this, but I’m fairly certain the hanging Geoff model is scaled to be a little bit smaller than the boss. The cutscene transition hides the difference, but with both on the screen, it’s pretty clear.
Rodeo time. With a properly-timed sprint jump, it wasn’t too hard to pogo on Geoff’s back, although it requires careful movement to stay on. My record was around 30 seconds. This screenshot is also clearly NSFW. I hope you didn’t look at it at work.
My Beatrix companion was worried that quitting might negate the match rewards, so we opted to stick around until the timer ran out. However, I knew, from experience, that the actual match timer never seems to match the server timer in the Options menu. And this time, I managed to nab a picture of the discrepancy:
The difference was about 18:23 this time, but I remember having another match end 45 minutes early, so… it might be random. Educational!