For Stargate Space Conflict, @EchoRed and I are experiencing an issue with the nav lights using HODOR. The problem is simple, the red nav lights are doing their job (flashing) contrary to the green nav lights that shouldn’t flash.
The green ones should remain lit. Here’s a demonstration:
Here’s the 3DS Max configuration that we did:
Do you have any idea on how to solve it? To make sure the green nav lights (the green spheres on the picture) remain lit?