After running this mission a few times I want to confirm if this is an issue with me or the mission. The hitpoints carryover from the first set of waves to the last set and have resulted in mission failure several times.
First set of waves at the start of mission has two points you must defend, each with its own HP amounts yet share one bar on the screen so it’s hard to tell which has less or more. Losing just one will result in failure.
After restoring the power and comms you are tasked to come back and defend the center once more but from a 360 assault. However the points have the leftover HP from the first set of waves. Is this intentional or bug?
Most of the time the cores lose health the first waves as people are learning and understanding they need to defend these points but they take a small beating but the final waves are very brutal and almost always result in a substantial health being lost on the point.
If this is intentional it should really be changed and have those points regen before that set of waves before the boss.
Has anyone else had this happen to them on this mission?