Jacking into tps

I’ve never really gotten into the pre sequel until now. I’ve even played all the characters and even got Aurelia up to level 70. The thing that’s always caused me to come back was the claptastic voyage dlc. Well I’ve decided this time around to look more into jack. Derch has some great content on him and he’s far more interesting
And fun than I previously gave him credit for. Currently I’m level 52 and am building for coach gun abuse and Nova spam. Yeet, I’m only level 52 and have a working deputy build with Nova spam. I use a black hole, quasars and a CEO com. To make this work I had to put minimalpoints in believe, winning and synergy. Even so I’m chewing through uvhm. It feels broken, but not sal broken, because I really have to manage my action skill. Essentiallywhen expendable assets ends I’ve got 6 seconds to get to cover and play more methodically until it comes back up. This makes a really interesting game play loop where I spend my down time getting into a position to where I can ambush, tossing a quasar and setting out my jacks so they spawn on the group of baddies I pull into the grenade, jumping behind them and slamming them back into the jacks and cleaning up with my coach gun. It’s nutty, absurdly strong and takes a bit of quick thinking and planning.

Tldr… Jack has saved this game for me.


I see you posted this in January so I’m assuming if you continued playing then your probably at level cap by now, but I’m wondering if you took any captures of this build while you were leveling? (Being screen shots of the gear you used and/ or even just your skill trees.) It peaks my interest a bit and I am thinking of starting a new Jack soon. Ive already had a max lvl “Bomber” and max lvl “Deputy” builds in my collection. The latter being my favorite because, well Jakobs Shotguns, obviously.

No I hadn’t taken any screen shots, but my build was pretty similar to the deputy build, but pretty gear dependent on that it requires a black hole.